Texture Update: Athenian Hoplite (Advanced rank)

General Discussion:
https://wildfiregames.com/forum/index.php?/topic/22184-task-greek-unit-texture-general-thread/&do=findComment&comment=386588

Reviewed by: Stan
This was SVN commit r23119.
This commit is contained in:
wackyserious 2019-11-01 23:36:45 +00:00
parent 7e081b555f
commit 7c21b8b056
5 changed files with 85 additions and 2 deletions

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
@ -8,6 +8,9 @@
<prop actor="props/units/weapons/spear_hoplite.xml" attachpoint="weapon_R"/>
<prop actor="props/units/shields/aspis_athen_a.xml" attachpoint="shield_arm"/>
</props>
<textures>
<texture file="skeletal/hele_linothorax_1_spec.png" name="specTex"/>
</textures>
</variant>
</group>
<group>
@ -52,6 +55,54 @@
<prop actor="props/units/helmets/hele_corinthian_b4.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Chalcidean-B1">
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_chalcidean_b1.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Chalcidean-B2">
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_chalcidean_b2.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Chalcidean-B3">
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_chalcidean_b3.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Chalcidean-B4">
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_chalcidean_b4.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Helmet-Chalcidean-B5">
<props>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
<prop actor="props/units/helmets/hele_chalcidean_b5.xml" attachpoint="helmet"/>
</props>
</variant>
<variant frequency="1" name="Hele Illyrian Helmet-B-01">
<props>
<prop actor="props/units/helmets/hele_illyrian_b1.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
</props>
</variant>
<variant frequency="1" name="Hele Illyrian Helmet-B-02">
<props>
<prop actor="props/units/helmets/hele_illyrian_b2.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
</props>
</variant>
<variant frequency="1" name="Hele Illyrian Helmet-B-03">
<props>
<prop actor="props/units/helmets/hele_illyrian_b3.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/new/head_hele_a.xml" attachpoint="head"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Linothorax 1">
@ -69,6 +120,26 @@
<texture file="skeletal/hele_isp_a_3.dds" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1a">
<textures>
<texture file="skeletal/athen_linothorax_1_a.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1b">
<textures>
<texture file="skeletal/athen_linothorax_1_b.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1c">
<textures>
<texture file="skeletal/athen_linothorax_1_c.png" name="baseTex"/>
</textures>
</variant>
<variant frequency="1" name="athen-linothorax-1d">
<textures>
<texture file="skeletal/athen_linothorax_1_d.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant file="biped/base_hoplite.xml"/>
@ -97,5 +168,5 @@
<group>
<variant name="Idle"/>
</group>
<material>player_trans.xml</material>
<material>player_trans_spec.xml</material>
</actor>

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