Some new Greek shields.
This was SVN commit r9727.
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@ -29,6 +29,12 @@
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<variant frequency="1" name="shield-y">
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<variant frequency="1" name="shield-y">
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<texture>props/shield/hele_round_y.dds</texture>
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<texture>props/shield/hele_round_y.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-ab">
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<texture>props/shield/hele_round_ab.dds</texture>
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</variant>
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<variant frequency="1" name="shield-ac">
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<texture>props/shield/hele_round_ac.dds</texture>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans.xml</material>
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</actor>
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</actor>
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@ -11,7 +11,7 @@
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</group>
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</group>
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<group>
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<group>
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<variant name="h">
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<variant name="h">
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<texture>props/shield/hele_round_w_2.dds</texture>
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<texture>props/shield/hele_round_aa.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans.xml</material>
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BIN
binaries/data/mods/public/art/textures/skins/props/shield/hele_round_a.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_a.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_aa.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_aa.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_ab.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_ab.dds
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_ac.dds
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/skins/props/shield/hele_round_ac.dds
(Stored with Git LFS)
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