Deny hosting a game if a player is muted
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@ -13,12 +13,13 @@ class HostButton
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let onConnectionStatusChange = this.onConnectionStatusChange.bind(this);
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xmppMessages.registerXmppMessageHandler("system", "connected", onConnectionStatusChange);
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xmppMessages.registerXmppMessageHandler("system", "disconnected", onConnectionStatusChange);
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xmppMessages.registerXmppMessageHandler("chat", "role", onConnectionStatusChange);
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this.onConnectionStatusChange();
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}
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onConnectionStatusChange()
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{
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this.hostButton.enabled = Engine.IsXmppClientConnected();
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this.hostButton.enabled = Engine.IsXmppClientConnected() && Engine.LobbyGetPlayerRole(g_Nickname) != "visitor";;
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}
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onPress()
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