Fixed shields for Carth spearman.

This was SVN commit r10282.
This commit is contained in:
Michael D. Hafer 2011-09-14 23:34:34 +00:00
parent 45aedb2874
commit 8e0a4557ed
3 changed files with 7 additions and 12 deletions

View File

@ -3,9 +3,9 @@
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<mesh>props/shield/aspis_sm_f.dae</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
</props>
</variant>
</group>

View File

@ -1,17 +1,14 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<mesh>props/shield/aspis_sm_f.dae</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
</props>
</variant>
</group>
<group>
<variant frequency="1" name="kart-shield-d">
<texture>props/shield/kart_round_d.dds</texture>
@ -26,7 +23,5 @@
<texture>props/shield/kart_round_p.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -3,9 +3,9 @@
<castshadow/>
<group>
<variant frequency="1" name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<mesh>props/shield/aspis_sm_f.dae</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
</props>
</variant>
</group>