Siege ballista attack animation
This was SVN commit r11271.
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@ -5,7 +5,7 @@
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<variant frequency="100" name="rome ballista">
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<animations>
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<animation file="mechanical/rome_ballista_idle.dae" name="Idle" speed="100"/>
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<animation event="0.8" load="0.65" file="mechanical/rome_ballista_atttack.dae" name="Melee" speed="100"/>
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<animation event="0.75" load="0.7" file="mechanical/rome_ballista_atttack.dae" name="Melee" speed="150"/>
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</animations>
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<mesh>structural/rome_ballista.dae</mesh>
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<texture>structural/rome_ballista.png</texture>
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BIN
binaries/data/mods/public/art/animation/mechanical/rome_ballista_atttack.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/animation/mechanical/rome_ballista_atttack.dae
(Stored with Git LFS)
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