added flame particle to hele_litho projectile and removed from female heads
This was SVN commit r9166.
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3dbb29d665
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@ -1,13 +1,13 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="rock">
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<mesh>props/onager_projectile.dae</mesh>
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<props>
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<prop actor="particle/flame.xml" attachpoint="root"/>
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</props>
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<texture>gaia/stone_temperate_granite.dds</texture>
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</variant>
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</group>
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</actor>
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@ -24,8 +24,6 @@
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</animations>
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<props>
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<prop actor="props/units/heads/dudette_head.xml" attachpoint="head"/>
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<prop actor="particle/smoke.xml" attachpoint="head"/>
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<prop actor="particle/flame.xml" attachpoint="head"/>
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</props>
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</variant>
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</group>
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