This was SVN commit r8737.

This commit is contained in:
Michael D. Hafer 2010-11-29 08:35:40 +00:00
parent 28edb498d3
commit 9b9eaed50f
7 changed files with 28 additions and 20 deletions

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@ -1,23 +1,15 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?> <?xml version="1.0" encoding="utf-8"?>
<actor version="1"> <actor version="1">
<castshadow/> <castshadow/>
<group> <group>
<variant frequency="1" name="shields-a"> <variant frequency="1" name="shields-a">
<mesh>props/iber_scout_tower.dae</mesh> <mesh>props/iber_scout_tower.dae</mesh>
</variant> </variant>
<variant frequency="1" name="shields-b">
<mesh>props/iber_scout_tower_b.dae</mesh>
</variant>
</group> </group>
<group> <group>
<variant> <variant>
<texture>props/iber_prop_shields.dds</texture> <texture>props/iber_prop_shields.dds</texture>
</variant> </variant>
</group> </group>
<material>player_trans.xml</material> <material>player_trans.xml</material>
</actor> </actor>

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@ -1,16 +1,14 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?> <?xml version="1.0" encoding="utf-8"?>
<actor version="1"> <actor version="1">
<castshadow/> <castshadow/>
<group> <group>
<variant frequency="100" name="Base"> <variant frequency="100" name="Base">
<mesh>structural/iber_scout_tower.dae</mesh> <mesh>structural/iber_scout_tower.dae</mesh>
<props> <props>
<prop actor="props/structures/iberians/scout_tower.xml" attachpoint="root"/> <prop actor="props/structures/iberians/scout_tower.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="root"/>
</props> </props>
<texture>structural/iber_struct.dds</texture> <texture>structural/iber_struct.dds</texture>
</variant> </variant>
</group> </group>
</actor> </actor>

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@ -26,7 +26,7 @@
<prop actor="props/units/heads/head_pers_tiara.xml" attachpoint="head"/> <prop actor="props/units/heads/head_pers_tiara.xml" attachpoint="head"/>
<prop actor="props/units/shields/gerron_b.xml" attachpoint="shield"/> <prop actor="props/units/shields/gerron_b.xml" attachpoint="shield"/>
<prop actor="props/units/weapons/spear_ball.xml" attachpoint="r_hand"/> <prop actor="props/units/weapons/spear_ball.xml" attachpoint="r_hand"/>
<prop actor="props/temp/quiver.xml" attachpoint="back"/> <prop actor="props/units/pers_quiver_back.xml" attachpoint="back"/>
</props> </props>
<texture>skeletal/pers_su1_anusiya_iron.dds</texture> <texture>skeletal/pers_su1_anusiya_iron.dds</texture>
</variant> </variant>

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@ -7,10 +7,28 @@
</Identity> </Identity>
<VisualActor> <VisualActor>
<Actor>structures/iberians/scout_tower.xml</Actor> <Actor>structures/iberians/scout_tower.xml</Actor>
<FoundationActor>structures/fndn_3x3.xml</FoundationActor>
</VisualActor> </VisualActor>
<StatusBars> <StatusBars>
<BarWidth>6.0</BarWidth> <BarWidth>6.0</BarWidth>
<BarHeight>0.6</BarHeight> <BarHeight>0.6</BarHeight>
<HeightOffset>17.0</HeightOffset> <HeightOffset>17.0</HeightOffset>
</StatusBars> </StatusBars>
<Footprint replace="">
<Circle radius="8.0"/>
<Height>12.0</Height>
</Footprint>
<Obstruction>
<Static width="14.0" depth="14.0"/>
</Obstruction>
<Cost>
<BuildTime>200</BuildTime>
<Resources>
<wood>0</wood>
<stone>250</stone>
</Resources>
</Cost>
<Health>
<Max>2000</Max>
</Health>
</Entity> </Entity>