This was SVN commit r10105.

This commit is contained in:
ShieldBearer 2011-08-27 13:18:35 +00:00
parent be02410dd4
commit 9d25dad969
12 changed files with 97 additions and 12 deletions

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/kart_trireme_frontsail.dae</mesh>
<texture>props/sail_blank_netting.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/kart_trireme_mainsail.dae</mesh>
</variant>
</group>
<group>
<variant frequency="1" name="Tree">
<texture>props/kart_sail_1.dds</texture>
</variant>
<variant frequency="1" name="tanit">
<texture>props/kart_sail_2.dds</texture>
</variant>
<variant frequency="1" name="other">
<texture>props/kart_sail_3.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>props/kart_trireme_tent.dae</mesh>
<texture>structural/kart_trireme.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -1,21 +1,27 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<float/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/kart_tri.dae</mesh>
<props>
<prop actor="props/structures/carthaginians/trireme_oars.xml" attachpoint="root"/>
<!--<prop actor="props/structures/persians/trireme_mast.xml" attachpoint="root"/>-->
</props>
<texture>structural/plac_kart.dds</texture>
<mesh>structural/kart_ship_trireme.dae</mesh>
<texture>structural/kart_trireme.png</texture>
</variant>
</group>
<group>
<variant frequency="2" name="tent">
<props>
<prop actor="props/structures/carthaginians/trireme_frontsail.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/trireme_mainsail.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/trireme_tent.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="1" name="no tent">
<props>
<prop actor="props/structures/carthaginians/trireme_frontsail.xml" attachpoint="root"/>
<prop actor="props/structures/carthaginians/trireme_mainsail.xml" attachpoint="root"/>
</props>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_ship_trireme">
<Identity>
<Civ>cart</Civ>
<SpecificName>Trieres</SpecificName>
<History>The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.</History>
<Icon>units/hele_ship_trireme.png</Icon>
</Identity>
<VisualActor>
<Actor>structures/carthaginians/trireme.xml</Actor>
</VisualActor>
</Entity>