Cleaning unused waypoint flag files and adding new animations

This was SVN commit r10713.
This commit is contained in:
Pureon 2011-12-11 13:58:37 +00:00
parent 6156fa7c9a
commit a2296c6000
7 changed files with 9 additions and 23 deletions

View File

@ -5,6 +5,9 @@
<group>
<variant frequency="100">
<mesh>props/waypoint_flag.dae</mesh>
<animations>
<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
</animations>
</variant>
</group>
<group>

View File

@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>props/wrld_waypoint_flag.pmd</mesh>
<texture>props/wrld_waypoint_flag.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -3,9 +3,9 @@
<castshadow/>
<group>
<variant frequency="100">
<mesh>props/waypoint_flag_idle.dae</mesh>
<mesh>props/waypoint_flag.dae</mesh>
<animations>
<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="20"/>
<animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
</animations>
</variant>
</group>

Binary file not shown.

Binary file not shown.

Binary file not shown.