add enet to external library definitions and add it as a dependency of the network and engine subsystems.
(required for dacian's new netcode) warning: enet isn't yet compiled on OS X and linux This was SVN commit r5997.
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@ -79,6 +79,12 @@ extern_lib_defs = {
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directx = {
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dbg_suffix = "",
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},
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enet =
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{
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win_names = { "enet" },
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unix_names = { "enet" }, -- TODO: ensure this works on unix
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dbg_suffix = "_dbg",
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},
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fcollada = {
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win_names = { "FCollada" },
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unix_names = { "FColladaSD" },
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@ -315,6 +315,7 @@ function setup_all_libs ()
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extern_libs = {
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"spidermonkey",
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"xerces",
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"enet",
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"boost", -- dragged in via server->simulation.h->random
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}
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setup_static_lib_package("network", source_dirs, extern_libs, {})
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@ -331,7 +332,7 @@ function setup_all_libs ()
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"sound",
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"scripting",
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"maths",
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"maths/scripting"
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"maths/scripting",
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}
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extern_libs = {
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"spidermonkey",
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@ -339,7 +340,8 @@ function setup_all_libs ()
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"xerces",
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"opengl",
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"zlib",
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"boost"
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"boost",
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"enet",
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}
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setup_static_lib_package("engine", source_dirs, extern_libs, {})
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@ -348,14 +350,12 @@ function setup_all_libs ()
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"graphics",
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"graphics/scripting",
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"renderer"
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}
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extern_libs = {
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"opengl",
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"sdl", -- key definitions
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"spidermonkey", -- for graphics/scripting
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"boost"
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}
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setup_static_lib_package("graphics", source_dirs, extern_libs, {})
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@ -376,14 +376,12 @@ function setup_all_libs ()
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source_dirs = {
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"tools/atlas/GameInterface",
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"tools/atlas/GameInterface/Handlers"
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}
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extern_libs = {
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"boost",
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"sdl", -- key definitions
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"opengl",
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"spidermonkey"
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}
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setup_static_lib_package("atlas", source_dirs, extern_libs, {})
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@ -471,7 +469,8 @@ used_extern_libs = {
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"dbghelp",
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"cxxtest",
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"directx",
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"comsuppw"
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"comsuppw",
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"enet"
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}
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-- Bundles static libs together with main.cpp and builds game executable.
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