Improve new metal mine textures. Better normal map and specular.
This was SVN commit r26528.
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@ -8,8 +8,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_round_col_aegean.png" name="baseTex"/>
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<texture file="gaia/stonemine_round_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_round_normal.png" name="normTex"/>
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<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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@ -8,8 +8,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_square_col_aegean.png" name="baseTex"/>
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<texture file="gaia/stonemine_square_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_square_normal.png" name="normTex"/>
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<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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@ -9,8 +9,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_round_col_india.png" name="baseTex"/>
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<texture file="gaia/stonemine_round_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_round_normal.png" name="normTex"/>
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<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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@ -9,8 +9,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_square_col_india.png" name="baseTex"/>
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<texture file="gaia/stonemine_square_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_square_normal.png" name="normTex"/>
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<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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@ -9,8 +9,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_round_col_sahara.png" name="baseTex"/>
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<texture file="gaia/stonemine_round_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_round_normal.png" name="normTex"/>
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<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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@ -9,8 +9,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_square_col_sahara.png" name="baseTex"/>
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<texture file="gaia/stonemine_square_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_square_normal.png" name="normTex"/>
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<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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@ -8,8 +8,8 @@
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</props>
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<textures>
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<texture file="gaia/metal_round_col_temperate.png" name="baseTex"/>
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<texture file="gaia/stonemine_round_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_round_normal.png" name="normTex"/>
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<texture file="gaia/metal_round_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_round_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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</props>
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<textures>
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<texture file="gaia/metal_square_col_temperate.png" name="baseTex"/>
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<texture file="gaia/stonemine_square_spec.png" name="specTex"/>
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<texture file="gaia/stonemine_square_normal.png" name="normTex"/>
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<texture file="gaia/metal_square_col_spec.png" name="specTex"/>
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<texture file="gaia/metal_square_col_norm.png" name="normTex"/>
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</textures>
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</variant>
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</group>
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BIN
binaries/data/mods/public/art/textures/skins/gaia/metal_round_col_norm.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/gaia/metal_round_col_norm.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/gaia/metal_round_col_spec.png
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/textures/skins/gaia/metal_round_col_spec.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/gaia/metal_square_col_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/gaia/metal_square_col_norm.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/gaia/metal_square_col_spec.png
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/gaia/metal_square_col_spec.png
(Stored with Git LFS)
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