New Greek fishing boat. There seems to be a problem with the entity though.
This was SVN commit r8388.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant name="Greek and Roman Fishing Boat">
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<mesh>structural/hele_fishing_boat.dae</mesh>
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<texture>structural/hele_fishing_boat.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/structural/hele_fishing_boat.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/meshes/structural/hele_fishing_boat.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/textures/skins/structural/hele_fishing_boat.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/hele_fishing_boat.dds
(Stored with Git LFS)
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_ship">
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<Identity>
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<GenericName>Fishing Boat</GenericName>
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<IconCell>38</IconCell>
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<Tooltip>Fish the water for Food. Garrison a unit inside to boost fishing rate.</Tooltip>
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</Identity>
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<Cost>
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<Resources>
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<Wood>50</Wood>
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</Resources>
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</Cost>
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<ResourceGatherer>
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<MaxDistance>12.0</MaxDistance>
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<BaseSpeed>1.0</BaseSpeed>
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<Rates>
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<food.fish>3</food.fish>
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</Rates>
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</ResourceGatherer>
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<Armour>
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<Hack>10.0</Hack>
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<Pierce>10.0</Pierce>
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<Crush>1.0</Crush>
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</Armour>
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</Entity>
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@ -12,11 +12,6 @@
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</Cost>
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<ResourceGatherer>
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<MaxDistance>12.0</MaxDistance>
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<BaseSpeed>1.0</BaseSpeed>
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<Rates>
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<food.fish>1</food.fish>
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<metal.treasure>10000</metal.treasure>
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</Rates>
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</ResourceGatherer>
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<Armour>
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<Hack>10.0</Hack>
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_ship_fishing">
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<Identity>
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<Civ>hele</Civ>
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<SpecificName>Plio</SpecificName>
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<IconSheet>snPortraitSheetHele</IconSheet>
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<History>Need History</History>
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</Identity>
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<VisualActor>
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<Actor>structures/hellenes/fishing_boat.xml</Actor>
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</VisualActor>
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</Entity>
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