VC2010 fix
This was SVN commit r7740.
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@ -43,6 +43,7 @@
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#include <cassert>
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#include <vector>
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#include <limits>
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#include <iterator>
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class PSAConvert
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{
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@ -128,7 +129,7 @@ public:
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// Push frameBoneTransforms onto the back of boneTransforms
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copy(frameBoneTransforms.begin(), frameBoneTransforms.end(),
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inserter(boneTransforms, boneTransforms.end()));
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std::inserter(boneTransforms, boneTransforms.end()));
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}
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// Convert into game's coordinate space
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