This was SVN commit r4843.
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@ -18,11 +18,11 @@
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</animations>
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<mesh>skeletal/m_tunic_b_cape.pmd</mesh>
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<props>
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<prop actor="props/units/heads/head_brennus.xml" attachpoint="head"/>
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<prop actor="props/units/heads/celt_helmet_brennus.xml" attachpoint="helmet"/>
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<prop actor="props/units/shields/celt_brennus.xml" attachpoint="shield"/>
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<prop actor="props/units/weapons/csword.xml" attachpoint="r_hand"/>
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<prop actor="props/temp/l_sheath.xml" attachpoint="l_hip"/>
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<prop actor="props/units/heads/celt_brennus.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/celt_vercingentorix.xml" attachpoint="head"/>
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</props>
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<texture>skeletal/celt_brennus.dds</texture>
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</variant>
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@ -40,7 +40,7 @@
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<texture>skeletal/hele_isp_b.dds</texture>
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</variant>
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<variant frequency="1" name="tunic-b">
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<texture>skeletal/hele_iar_b.dds</texture>
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<texture>skeletal/hele_tunic.dds</texture>
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</variant>
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</group>
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