Fixed whale hunting thanks to philip.

This was SVN commit r10752.
This commit is contained in:
Michael D. Hafer 2011-12-17 18:07:36 +00:00
parent 12fa398bc1
commit b9351306b6
5 changed files with 8 additions and 7 deletions

View File

@ -4,7 +4,9 @@
<group>
<variant frequency="100" name="fish mesh">
<animations>
<animation file="other/fish_generic.dae" name="Idle" speed="30"/>
<animation file="other/fish_generic.dae" name="Idle" speed="40"/>
<animation file="other/fish_generic.dae" name="Idle" speed="50"/>
</animations>
<mesh>skeletal/fish_generic.dae</mesh>
</variant>

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@ -5,11 +5,7 @@
<Height>2.5</Height>
</Footprint>
<Health>
<DeathType>corpse</DeathType>
<Max>500</Max>
<RegenRate>1</RegenRate>
<Healable>false</Healable>
<Repairable>false</Repairable>
</Health>
<Identity>
<Civ>gaia</Civ>

View File

@ -3,6 +3,9 @@
<Health>
<Max>100</Max>
<DeathType>remain</DeathType>
<RegenRate>1</RegenRate>
<Healable>false</Healable>
<Repairable>false</Repairable>
</Health>
<Identity>
<Classes datatype="tokens">SeaCreature</Classes>