moved generic parent template
moved (four) specific structures corrected ai file(s) accordingly corrected appropiate map files (five scenarios and one skirmish) moved one sound moved an icon moved the remaining art files for consistency. Based on a patch by: @Nescio Differential Revision: https://code.wildfiregames.com/D2543 This was SVN commit r23347.
This commit is contained in:
parent
ed54ad3486
commit
bc43a1a66e
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater decor">
|
||||
<mesh>props/athen_theater_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
<texture file="props/hele_decor_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_decor_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater marble">
|
||||
<mesh>props/athen_theater_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
<texture file="props/marble_norm.png" name="normTex"/>
|
||||
<texture file="props/marble_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater nature">
|
||||
<mesh>props/athen_theater_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater props">
|
||||
<mesh>props/athen_theater_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater tiles">
|
||||
<mesh>props/athen_theater_tile_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron decor">
|
||||
<mesh>props/athen_theatron_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
<texture file="props/hele_decor_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_decor_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron marble">
|
||||
<mesh>props/athen_theatron_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
<texture file="props/marble_norm.png" name="normTex"/>
|
||||
<texture file="props/marble_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron props">
|
||||
<mesh>props/athen_theatron_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron tiles">
|
||||
<mesh>props/athen_theatron_tile_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -4,8 +4,8 @@
|
||||
<variant frequency="1" name="Base">
|
||||
<decal angle="90" depth="37" offsetx="0" offsetz="0" width="37"/>
|
||||
<textures>
|
||||
<texture file="props/decal_struct_gaul_theatron.png" name="baseTex"/>
|
||||
<texture file="props/decal_struct_gaul_theatron_norm.png" name="normTex"/>
|
||||
<texture file="props/decal_struct_gaul_theater.png" name="baseTex"/>
|
||||
<texture file="props/decal_struct_gaul_theater_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant name="decal_dirt_theatron">
|
||||
<variant frequency="1" name="Stonehenge Dirt Decal">
|
||||
<decal angle="0" depth="65" offsetx="0" offsetz="0" width="65"/>
|
||||
<textures>
|
||||
<texture file="props/decal_struct_sand_large.png" name="baseTex"/>
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<group>
|
||||
<variant name="decal_dirt_theatron">
|
||||
<variant name="decal_dirt_theater">
|
||||
<decal angle="0" depth="60" offsetx="0" offsetz="0" width="60"/>
|
||||
<textures>
|
||||
<texture file="props/decal_struct_sand_large.png" name="baseTex"/>
|
@ -1,15 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron nature">
|
||||
<mesh>props/mace_theatron_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="base">
|
||||
<mesh>props/gaul_theater_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -3,7 +3,7 @@
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="base">
|
||||
<mesh>props/gaul_theatron_roof.dae</mesh>
|
||||
<mesh>props/gaul_theater_roof.dae</mesh>
|
||||
<textures>
|
||||
<texture file="structural/gaul_tile_mossy.png" name="baseTex"/>
|
||||
<texture file="structural/gaul_tile_norm.png" name="normTex"/>
|
@ -5,7 +5,7 @@
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/gaul_standard_boar.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/gauls/theatron_standard_post.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_post.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="props/helmet/celt_boar_norm.png" name="normTex"/>
|
@ -5,7 +5,7 @@
|
||||
<variant frequency="100" name="Base">
|
||||
<mesh>props/gaul_standard_raven.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/gauls/theatron_standard_post.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_post.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="props/helmet/celt_raven_norm.png" name="normTex"/>
|
@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="base">
|
||||
<mesh>props/gaul_theatron_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -2,8 +2,8 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron decor">
|
||||
<mesh>structural/hele_theatron_decor.dae</mesh>
|
||||
<variant frequency="100" name="theater decor">
|
||||
<mesh>structural/hele_theater_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
</textures>
|
@ -2,12 +2,12 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron marble">
|
||||
<mesh>structural/hele_theatron_marble.dae</mesh>
|
||||
<variant frequency="100" name="theater marble">
|
||||
<mesh>structural/hele_theater_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -1,15 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron nature">
|
||||
<mesh>props/spart_theatron_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater nature">
|
||||
<mesh>structural/hele_theater_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater props">
|
||||
<mesh>structural/hele_theater_propsa.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater props">
|
||||
<mesh>structural/hele_theater_tilec.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
||||
|
@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron nature">
|
||||
<mesh>structural/hele_theatron_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
</actor>
|
@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron props">
|
||||
<mesh>structural/hele_theatron_propsa.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -1,13 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron props">
|
||||
<mesh>structural/hele_theatron_tilec.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater decor">
|
||||
<mesh>props/mace_theater_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
<texture file="props/hele_decor_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_decor_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater marble">
|
||||
<mesh>props/mace_theater_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
<texture file="props/marble_norm.png" name="normTex"/>
|
||||
<texture file="props/marble_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -2,12 +2,12 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron nature">
|
||||
<mesh>props/athen_theatron_nature.dae</mesh>
|
||||
<variant frequency="100" name="Theater nature">
|
||||
<mesh>props/mace_theater_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater props">
|
||||
<mesh>props/mace_theater_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater tiles">
|
||||
<mesh>props/mace_theater_tile_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron decor">
|
||||
<mesh>props/mace_theatron_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
<texture file="props/hele_decor_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_decor_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron marble">
|
||||
<mesh>props/mace_theatron_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
<texture file="props/marble_norm.png" name="normTex"/>
|
||||
<texture file="props/marble_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron props">
|
||||
<mesh>props/mace_theatron_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron tiles">
|
||||
<mesh>props/mace_theatron_tile_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater decor">
|
||||
<mesh>props/spart_theater_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
<texture file="props/hele_decor_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_decor_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater marble">
|
||||
<mesh>props/spart_theater_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
<texture file="props/marble_norm.png" name="normTex"/>
|
||||
<texture file="props/marble_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,15 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater nature">
|
||||
<mesh>props/spart_theater_nature.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/structs_nature.png" name="baseTex"/>
|
||||
<texture file="props/structs_nature_norm.png" name="normTex"/>
|
||||
<texture file="props/structs_nature_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theater props">
|
||||
<mesh>props/spart_theater_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,16 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="Theater tiles">
|
||||
<mesh>props/spart_theater_tile_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron decor">
|
||||
<mesh>props/spart_theatron_decor.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_decor.png" name="baseTex"/>
|
||||
<texture file="props/hele_decor_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_decor_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron marble">
|
||||
<mesh>props/spart_theatron_marble.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/marble.png" name="baseTex"/>
|
||||
<texture file="props/marble_norm.png" name="normTex"/>
|
||||
<texture file="props/marble_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron props">
|
||||
<mesh>props/spart_theatron_props_a.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_props_a.dds" name="baseTex"/>
|
||||
<texture file="props/hele_props_a_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_props_a_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,16 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="theatron tiles">
|
||||
<mesh>props/spart_theatron_tile_c.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/hele_tile_c.dds" name="baseTex"/>
|
||||
<texture file="props/hele_tile_c_norm.png" name="normTex"/>
|
||||
<texture file="props/hele_tile_c_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,24 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Athenian theater">
|
||||
<mesh>structural/athen_theater_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/athenians/theater_marble.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theater_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theater_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theater_tile.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theater_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -1,24 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="athenian theatron">
|
||||
<mesh>structural/athen_theatron_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/athenians/theatron_marble.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theatron_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theatron_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theatron_tile.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/athenians/theatron_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/athen_theatron.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -2,12 +2,8 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="foundation theatron">
|
||||
<variant frequency="1" name="Stonehenge Foundation">
|
||||
<mesh>structural/found_stonehenge.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<props>
|
||||
<prop actor="props/special/eyecandy/box.xml" attachpoint="box001" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/special/eyecandy/box.xml" attachpoint="box002" maxheight="20" minheight="-20"/>
|
||||
|
@ -2,8 +2,8 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="foundation theatron">
|
||||
<mesh>structural/found_theatron.dae</mesh>
|
||||
<variant frequency="1" name="foundation theater">
|
||||
<mesh>structural/found_theater.dae</mesh>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
@ -38,7 +38,7 @@
|
||||
<prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_06" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_07" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/special/eyecandy/delimitator.xml" attachpoint="delimitator_08" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/structures/decals/dirt_theatron.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_theater.xml" attachpoint="root"/>
|
||||
<prop actor="props/special/eyecandy/handcart_1.xml" attachpoint="cart01" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/special/eyecandy/handcart_1.xml" attachpoint="cart02" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/special/eyecandy/handcart_1.xml" attachpoint="cart03" maxheight="20" minheight="-20"/>
|
||||
@ -52,11 +52,11 @@
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="scaffold">
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_theatron.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_theater.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/construction/scaf_4x4.xml" attachpoint="root"/>
|
||||
<prop actor="particle/construction_dust.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>basic_trans.xml</material>
|
||||
<material>default.xml</material>
|
||||
</actor>
|
@ -2,17 +2,17 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="100" name="New">
|
||||
<mesh>structural/gaul_theatron.dae</mesh>
|
||||
<variant frequency="100" name="Assembly of Princes">
|
||||
<mesh>structural/gaul_theater.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_6x6_gaul_theatron.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theatron_roof.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theatron_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theatron_standard_boar.xml" attachpoint="standard_boar01"/>
|
||||
<prop actor="props/structures/gauls/theatron_standard_boar.xml" attachpoint="standard_boar02"/>
|
||||
<prop actor="props/structures/gauls/theatron_standard_boar.xml" attachpoint="standard_boar03"/>
|
||||
<prop actor="props/structures/gauls/theatron_standard_raven.xml" attachpoint="standard_raven01"/>
|
||||
<prop actor="props/structures/gauls/theatron_standard_raven.xml" attachpoint="standard_raven02"/>
|
||||
<prop actor="props/structures/decals/dirt_6x6_gaul_theater.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_roof.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_boar.xml" attachpoint="standard_boar01"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_boar.xml" attachpoint="standard_boar02"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_boar.xml" attachpoint="standard_boar03"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_raven.xml" attachpoint="standard_raven01"/>
|
||||
<prop actor="props/structures/gauls/theater_standard_raven.xml" attachpoint="standard_raven02"/>
|
||||
<prop actor="props/units/shields/gaul_shield_spear_hex_a_01.xml" attachpoint="shield01" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/units/shields/gaul_shield_oval_b_03.xml" attachpoint="shield02" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/units/shields/gaul_shield_spear_hex_a_02.xml" attachpoint="shield03" maxheight="20" minheight="-20"/>
|
||||
@ -35,7 +35,7 @@
|
||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/celt_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/gaul_theatron.png" name="aoTex"/>
|
||||
<texture file="structural/ao/gaul_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
@ -49,7 +49,13 @@
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="alive"/>
|
||||
<variant name="death"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_6x6_gaul_theater.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_roof.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/gauls/theater_nature.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao_parallax_spec.xml</material>
|
||||
</actor>
|
@ -2,10 +2,10 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Base">
|
||||
<variant frequency="1" name="Iberian Wonder">
|
||||
<mesh>structural/iber_wonder.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_theatron.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_theater.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_2x2.xml" attachpoint="dirt"/>
|
||||
<prop actor="props/flora/bush_desert_dry_a.xml" attachpoint="plant_1" maxheight="20" minheight="-20"/>
|
||||
<prop actor="props/flora/bush_dry_a.xml" attachpoint="plant_2" maxheight="20" minheight="-20"/>
|
||||
@ -35,6 +35,7 @@
|
||||
<variant name="alive" frequency="1"/>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_theater.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
|
@ -2,21 +2,21 @@
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant name="macedonian theatron">
|
||||
<mesh>structural/mace_theatron_struct.dae</mesh>
|
||||
<variant frequency="1" name="Macedonian theater">
|
||||
<mesh>structural/mace_theater_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/macedonians/theatron_marble.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theatron_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theatron_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theatron_tile.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theatron_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theater_marble.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theater_props.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theater_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theater_tile.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/theater_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/hele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_theatron.png" name="aoTex"/>
|
||||
<texture file="structural/ao/mace_theater.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
@ -11,5 +11,5 @@
|
||||
<RandPitch>1</RandPitch>
|
||||
<Threshold>1</Threshold>
|
||||
<Path>audio/interface/complete/building</Path>
|
||||
<Sound>complete_theatre.ogg</Sound>
|
||||
<Sound>complete_theater.ogg</Sound>
|
||||
</SoundGroup>
|
BIN
binaries/data/mods/public/maps/scenarios/Miletus.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Miletus.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Athenians.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Athenians.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Gauls.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Macedonians.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Macedonians.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Spartans.xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/scenarios/Sandbox - Spartans.xml
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml
(Stored with Git LFS)
BIN
binaries/data/mods/public/maps/skirmishes/Egypt (3v3).xml
(Stored with Git LFS)
Binary file not shown.
@ -57,7 +57,7 @@ PETRA.Config = function(difficulty, behavior)
|
||||
{
|
||||
"default": [],
|
||||
"athen": ["structures/{civ}_gymnasium", "structures/{civ}_prytaneion",
|
||||
"structures/{civ}_theatron", "structures/{civ}_royal_stoa"],
|
||||
"structures/{civ}_theater", "structures/{civ}_royal_stoa"],
|
||||
"brit": ["structures/{civ}_rotarymill"],
|
||||
"cart": ["structures/{civ}_embassy_celtic", "structures/{civ}_embassy_iberian",
|
||||
"structures/{civ}_embassy_italiote"],
|
||||
@ -65,13 +65,13 @@ PETRA.Config = function(difficulty, behavior)
|
||||
"iber": ["structures/{civ}_monument"],
|
||||
"kush": ["structures/{civ}_pyramid_large", "structures/{civ}_blemmye_camp",
|
||||
"structures/{civ}_nuba_village"],
|
||||
"mace": ["structures/{civ}_library", "structures/{civ}_theatron"],
|
||||
"mace": ["structures/{civ}_library", "structures/{civ}_theater"],
|
||||
"maur": ["structures/{civ}_pillar_ashoka"],
|
||||
"pers": ["structures/{civ}_apadana", "structures/{civ}_hall"],
|
||||
"ptol": ["structures/{civ}_library"],
|
||||
"rome": ["structures/{civ}_army_camp"],
|
||||
"sele": ["structures/{civ}_library"],
|
||||
"spart": ["structures/{civ}_syssiton", "structures/{civ}_theatron",
|
||||
"spart": ["structures/{civ}_syssiton", "structures/{civ}_theater",
|
||||
"structures/{civ}_royal_stoa"]
|
||||
};
|
||||
|
||||
|
@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_special_theater">
|
||||
<Identity>
|
||||
<Civ>athen</Civ>
|
||||
<SpecificName>Theatron</SpecificName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/athenians/theater.xml</Actor>
|
||||
<FoundationActor>structures/fndn_theater.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
@ -1,11 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_special_theatron">
|
||||
<Identity>
|
||||
<Civ>athen</Civ>
|
||||
<SpecificName>Theatron</SpecificName>
|
||||
</Identity>
|
||||
<VisualActor>
|
||||
<Actor>structures/athenians/theatron.xml</Actor>
|
||||
<FoundationActor>structures/fndn_theatron.xml</FoundationActor>
|
||||
</VisualActor>
|
||||
</Entity>
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user