This was SVN commit r6613.

This commit is contained in:
Michael D. Hafer 2009-01-12 01:19:22 +00:00
parent e2f20a0f52
commit bc6a173c93
33 changed files with 212 additions and 119 deletions

View File

@ -5,11 +5,11 @@
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_mc.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<mesh>props/iber_barracks_a.dae</mesh>
<texture>props/iber_prop_shields.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,15 +1,13 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_cc.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="shields-a">
<mesh>props/iber_civic_centre.dae</mesh>
<texture>props/iber_prop_shields.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -4,11 +4,17 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_ho_a.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="House A - props 1">
<mesh>props/iber_house_a_1.dae</mesh>
</variant>
<variant frequency="1" name="House A - props 2">
<mesh>props/iber_house_a_2.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>

View File

@ -4,11 +4,17 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_ho_b.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="House B - props 1">
<mesh>props/iber_house_b_1.dae</mesh>
</variant>
<variant frequency="1" name="House B - props 2">
<mesh>props/iber_house_b_2.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>

View File

@ -4,11 +4,17 @@
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations/>
<mesh>props/iber_rc.pmd</mesh>
<props/>
<texture>props/iber_prop_a.dds</texture>
<variant frequency="1" name="mill-props-a">
<mesh>props/iber_mill_a.dae</mesh>
</variant>
<variant frequency="1" name="mill-props-b">
<mesh>props/iber_mill_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>

View File

@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="shields-a">
<mesh>props/iber_scout_tower.dae</mesh>
</variant>
<variant frequency="1" name="shields-b">
<mesh>props/iber_scout_tower_b.dae</mesh>
</variant>
</group>
<group>
<variant>
<texture>props/iber_prop_shields.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_mc.pmd</mesh>
<props>
<prop actor="props/structures/iberians/barracks.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_barracks.dae</mesh>
<props>
<prop actor="props/structures/iberians/barracks.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,16 +1,18 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_cc.pmd</mesh>
<props>
<prop actor="props/structures/iberians/civil_centre.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_civic_centre.dae</mesh>
<props>
<prop actor="props/structures/iberians/civil_centre.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

View File

@ -1,28 +1,31 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="10" name="House A">
<mesh>structural/iber_ho_a.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_a.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
<variant frequency="10" name="House B">
<mesh>structural/iber_ho_b.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_b.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
<variant frequency="10" name="House C">
<mesh>structural/iber_ho_c.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_c.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<group>
<variant frequency="10" name="House A">
<mesh>structural/iber_house_a.dae</mesh>
<props>
<prop actor="props/structures/iberians/house_a.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="10" name="House B">
<mesh>structural/iber_house_b.dae</mesh>
<props>
<prop actor="props/structures/iberians/house_b.xml" attachpoint="root"/>
</props>
</variant>
<variant frequency="10" name="House C">
<mesh>structural/iber_ho_c.pmd</mesh>
<props>
<prop actor="props/structures/iberians/house_c.xml" attachpoint="props_main"/>
</props>
</variant>
</group>
<group>
<variant>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>

View File

@ -1,16 +1,16 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_rc.pmd</mesh>
<props>
<prop actor="props/structures/iberians/mill.xml" attachpoint="props_main"/>
</props>
<texture>structural/iber_struct_a.dds</texture>
</variant>
</group>
</actor>
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_mill.dae</mesh>
<props>
<prop actor="props/structures/iberians/mill.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>
</actor>

View File

@ -5,8 +5,11 @@
<group>
<variant frequency="100" name="Base">
<mesh>structural/iber_st.pmd</mesh>
<texture>structural/iber_struct_a.dds</texture>
<mesh>structural/iber_scout_tower.dae</mesh>
<props>
<prop actor="props/structures/iberians/scout_tower.xml" attachpoint="root"/>
</props>
<texture>structural/iber_struct.dds</texture>
</variant>
</group>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

BIN
binaries/data/mods/internal/art/meshes/props/iber_mill_a.dae (Stored with Git LFS) Normal file

Binary file not shown.

BIN
binaries/data/mods/internal/art/meshes/props/iber_mill_b.dae (Stored with Git LFS) Normal file

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,24 +1,14 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity
Parent="template_structure_civic_civil_centre"
>
<Entity Parent="template_structure_civic_civil_centre">
<Actor>structures/romans/civic_centre.xml</Actor>
<Traits>
<Id>
<Specific>Municipium</Specific>
<Civ>Romans</Civ>
<History>(Roman History goes here)</History>
</Id>
</Traits>
<Actor>structures/romans/civil_centre.xml</Actor>
<Actions>
<Create>
<List>
@ -30,5 +20,4 @@
</List>
</Create>
</Actions>
</Entity>

Binary file not shown.

Binary file not shown.