Mod selector: "start mods" saves the configuration.
Differential Revision: https://code.wildfiregames.com/D3992 This was SVN commit r25573.
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@ -147,8 +147,8 @@ function initGUIButtons(data)
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let hasPreviousPage = !data || data.cancelbutton;
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Engine.GetGUIObjectByName("cancelButton").hidden = !hasPreviousPage;
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Engine.GetGUIObjectByName("quitButton").hidden = hasPreviousPage;
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Engine.GetGUIObjectByName("startModsButton").hidden = !hasPreviousPage;
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Engine.GetGUIObjectByName("startButton").hidden = hasPreviousPage;
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// Turn 'save' off, it will be enabled on any change.
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Engine.GetGUIObjectByName("saveConfigurationButton").enabled = false;
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Engine.GetGUIObjectByName("toggleModButton").caption = translateWithContext("mod activation", "Enable");
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}
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@ -157,11 +157,13 @@ function saveMods()
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sortEnabledMods();
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Engine.ConfigDB_CreateValue("user", "mod.enabledmods", ["mod"].concat(g_ModsEnabled).join(" "));
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Engine.ConfigDB_WriteFile("user", "config/user.cfg");
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Engine.GetGUIObjectByName("saveConfigurationButton").enabled = false;
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}
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function startMods()
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{
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sortEnabledMods();
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saveMods();
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if (!Engine.SetModsAndRestartEngine(["mod"].concat(g_ModsEnabled)))
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Engine.GetGUIObjectByName("message").caption = coloredText(translate('Dependencies not met'), g_ColorDependenciesNotMet);
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}
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@ -235,6 +237,8 @@ function enableMod()
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reloadDisabledMods();
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recomputeCompatibility();
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Engine.GetGUIObjectByName("saveConfigurationButton").enabled = true;
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if (pos >= g_ModsDisabledFiltered.length)
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--pos;
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@ -275,6 +279,8 @@ function disableMod()
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--i;
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}
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Engine.GetGUIObjectByName("saveConfigurationButton").enabled = true;
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recomputeCompatibility(true);
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displayModLists();
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Engine.GetGUIObjectByName("message").caption = "";
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@ -457,16 +463,9 @@ function selectedMod(listObjectName)
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'[color="' + g_ColorNoModSelected + '"]' + translate("No mod has been selected.") + '[/color]';
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if (!g_ModsEnabled.length)
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{
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if (!Engine.GetGUIObjectByName("startButton").hidden)
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Engine.GetGUIObjectByName("message").caption = coloredText(translate('Enable at least 0ad mod and save configuration'), g_ColorDependenciesNotMet);
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else
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Engine.GetGUIObjectByName("message").caption = coloredText(translate('Enable at least 0ad mod'), g_ColorDependenciesNotMet);
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}
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Engine.GetGUIObjectByName("message").caption = coloredText(translate('Enable at least 0ad mod'), g_ColorDependenciesNotMet);
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if (!Engine.GetGUIObjectByName("startButton").hidden)
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Engine.GetGUIObjectByName("startButton").enabled = g_ModsEnabled.length > 0;
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if (!Engine.GetGUIObjectByName("startModsButton").hidden)
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Engine.GetGUIObjectByName("startModsButton").enabled = g_ModsEnabled.length > 0;
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}
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@ -212,13 +212,8 @@
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<action on="Press">saveMods();</action>
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</object>
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<object name="startModsButton" type="button" style="ModernButtonRed" size="100%-196 100%-44 100%-16 100%-16">
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<translatableAttribute id="caption">Start Mods</translatableAttribute>
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<action on="Press">startMods();</action>
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</object>
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<object name="startButton" type="button" style="ModernButtonRed" size="100%-196 100%-44 100%-16 100%-16">
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<translatableAttribute id="caption">Start</translatableAttribute>
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<translatableAttribute id="caption">Save and Restart</translatableAttribute>
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<action on="Press">startMods();</action>
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</object>
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</object>
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