New Persian Barracks
This was SVN commit r10565.
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@ -8,7 +8,7 @@
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<mesh>props/pers_barracks_props_a.dae</mesh>
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</variant>
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<variant frequency="1" name="props-b">
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<mesh>props/pers_barracks_props_b.dae</mesh>
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<mesh>props/pers_barracks_props_a.dae</mesh>
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</variant>
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</group>
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@ -7,7 +7,14 @@
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<variant frequency="100" name="Base">
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<mesh>structural/pers_barracks.dae</mesh>
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<props>
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<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
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<prop actor="props/structures/persians/barracks.xml" attachpoint="root"/>
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<prop actor="props/units/shields/pers_taka_a.xml" attachpoint="shieldright"/>
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<prop actor="props/units/shields/pers_pelta_a.xml" attachpoint="shieldleft"/>
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<prop actor="props/units/shields/pers_tower.xml" attachpoint="entranceshield"/>
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<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="tableside"/>
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<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldtop"/>
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<prop actor="props/units/shields/pers_round_kardakes.xml" attachpoint="shieldoutside"/>
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</props>
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<texture>structural/pers_struct.dds</texture>
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</variant>
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BIN
binaries/data/mods/public/art/meshes/props/pers_barracks_props_a.dae
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BIN
binaries/data/mods/public/art/meshes/props/pers_barracks_props_a.dae
(Stored with Git LFS)
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BIN
binaries/data/mods/public/art/meshes/structural/pers_barracks.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/pers_barracks.dae
(Stored with Git LFS)
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