Tweaked ship health and Super Dock health.

Disabled <TerritoryDecay> for some miscellaneous things.

This was SVN commit r10144.
This commit is contained in:
Michael D. Hafer 2011-08-31 01:08:58 +00:00
parent 07d48a5c9a
commit cda3a7eedf
17 changed files with 20 additions and 15 deletions

View File

@ -5,8 +5,8 @@
<variant frequency="100" name="Base">
<animations>
<animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
<animation file="quadraped/horse_walk.psa" name="Walk" speed="700"/>
<animation file="quadraped/horse_gallop.psa" name="Run" speed="700"/>
<animation file="quadraped/horse_walk.psa" name="Walk" speed="120"/>
<animation file="quadraped/horse_gallop.psa" name="Run" speed="40"/>
</animations>
<mesh>skeletal/horse.pmd</mesh>
</variant>

View File

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
@ -18,7 +18,6 @@
</props>
</variant>
</group>
<group>
<variant frequency="1" name="Horse-Texture-Plain">
<texture>skeletal/horse_kart_cjv_b_1.dds</texture>
@ -30,7 +29,6 @@
<texture>skeletal/horse_kart_cjv_b_3.dds</texture>
</variant>
</group>
<group>
<variant frequency="1" name="horse-color-gray">
<colour>238 232 204</colour>
@ -42,7 +40,5 @@
<colour>254 214 129</colour>
</variant>
</group>
<material>objectcolor.xml</material>
</actor>

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@ -38,6 +38,7 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Vision>
<Range>4</Range>
<RetainInFog>true</RetainInFog>

View File

@ -38,6 +38,7 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Vision>
<Range>4</Range>
<RetainInFog>true</RetainInFog>

View File

@ -35,6 +35,7 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Vision>
<Range>4</Range>
<RetainInFog>true</RetainInFog>

View File

@ -9,6 +9,7 @@
<SpecificName>Wheat Field</SpecificName>
<History>A farmer's field.</History>
</Identity>
<TerritoryDecay disable=""/>
<VisualActor>
<Actor>structures/plot_field_new.xml</Actor>
<FoundationActor>structures/plot_field_new.xml</FoundationActor>

View File

@ -32,6 +32,7 @@
<Obstruction>
<Static width="4.0" depth="4.0"/>
</Obstruction>
<TerritoryDecay disable=""/>
<Vision>
<Range>12</Range>
<RetainInFog>true</RetainInFog>

View File

@ -39,6 +39,7 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryDecay disable=""/>
<Vision>
<Range>72</Range>
<RetainInFog>true</RetainInFog>

View File

@ -39,6 +39,7 @@
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryDecay disable=""/>
<Vision>
<Range>40</Range>
<RetainInFog>true</RetainInFog>

View File

@ -38,6 +38,7 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Vision>
<Range>4</Range>
<RetainInFog>true</RetainInFog>

View File

@ -38,6 +38,7 @@
<StatusBars>
<HeightOffset>6.0</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<Vision>
<Range>4</Range>
<RetainInFog>true</RetainInFog>

View File

@ -15,7 +15,7 @@
</Identity>
<Cost>
<PopulationBonus>10</PopulationBonus>
<BuildTime>400</BuildTime>
<BuildTime>500</BuildTime>
<Resources>
<wood>400</wood>
<stone>400</stone>
@ -26,7 +26,7 @@
<Height>8.0</Height>
</Footprint>
<Health>
<Max>4000</Max>
<Max>5000</Max>
</Health>
<Obstruction>
<Static width="42.0" depth="58.0"/>

View File

@ -35,7 +35,7 @@
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
<Health>
<Max>300</Max>
<Max>600</Max>
</Health>
<Identity>
<GenericName>Light Warship</GenericName>

View File

@ -18,7 +18,7 @@
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
<Health>
<Max>200</Max>
<Max>400</Max>
</Health>
<Identity>
<GenericName>Merchantman</GenericName>

View File

@ -35,7 +35,7 @@
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
<Health>
<Max>500</Max>
<Max>1000</Max>
</Health>
<Identity>
<GenericName>Heavy Warship</GenericName>

View File

@ -39,7 +39,7 @@
<BuffHeal>1</BuffHeal>
</GarrisonHolder>
<Health>
<Max>400</Max>
<Max>800</Max>
</Health>
<Identity>
<GenericName>Medium Warship</GenericName>