Persian scout tower

This was SVN commit r10458.
This commit is contained in:
Pureon 2011-10-31 00:35:59 +00:00
parent 0db6cfd2f7
commit d1515214ab
2 changed files with 18 additions and 7 deletions

View File

@ -1,15 +1,26 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?> <?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1"> <actor version="1">
<castshadow/> <castshadow/>
<group> <group>
<variant frequency="100" name="Base"> <variant frequency="1" name="scouttower">
<animations>
<animation event="0.5" load="0" name="melee" speed="100"/>
</animations>
<mesh>structural/pers_scout_tower.dae</mesh> <mesh>structural/pers_scout_tower.dae</mesh>
<props>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
<texture>structural/pers_struct.dds</texture> <texture>structural/pers_struct.dds</texture>
</variant> </variant>
</group> </group>
<group>
<variant name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/waypoint_flag_0ad.xml" attachpoint="garrisoned"/>
</props>
</variant>
</group>
<material>player_trans.xml</material> <material>player_trans.xml</material>
</actor> </actor>

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