Move cavalry movement tech to village phase and make it cheaper.

Having two technologies was too strong a bonus.

Patch by: borg-
Reviewed By: Nescio, wraitii
Differential Revision: https://code.wildfiregames.com/D2966
This was SVN commit r24012.
This commit is contained in:
wraitii 2020-09-02 06:59:33 +00:00
parent e916b8cc01
commit dab3e58a56
4 changed files with 7 additions and 25 deletions

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@ -1,13 +1,12 @@
{
"genericName": "Cavalry Speed Training",
"genericName": "Horse Racing",
"description": "Train your horses to move faster.",
"cost": { "food": 500, "wood": 500, "stone": 0, "metal": 150 },
"supersedes": "speed_cavalry_01",
"requirements": { "tech": "phase_city" },
"requirementsTooltip": "Unlocked in City Phase.",
"cost": { "food": 200, "wood": 0, "stone": 0, "metal": 100 },
"requirements": { "tech": "phase_village" },
"requirementsTooltip": "Unlocked in Village Phase.",
"icon": "nisean_war_horses.png",
"researchTime": 40,
"tooltip": "+10% cavalry walk speed.",
"tooltip": "Cavalry +10% walk speed.",
"modifications": [
{ "value": "UnitMotion/WalkSpeed", "multiply": 1.1 }
],

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@ -1,15 +0,0 @@
{
"genericName": "Cavalry Breeding",
"description": "Breed the fastest horses.",
"cost": { "food": 500, "wood": 500, "stone": 0, "metal": 150 },
"requirements": { "tech": "phase_town" },
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "nisean_war_horses.png",
"researchTime": 40,
"tooltip": "+10% cavalry walk speed.",
"modifications": [
{ "value": "UnitMotion/WalkSpeed", "multiply": 1.1 }
],
"affects": ["Cavalry"],
"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}

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@ -46,8 +46,7 @@
</Entities>
<Technologies datatype="tokens">
heal_barracks
speed_cavalry_01
speed_cavalry_02
cavalry_movement_speed
persians/training_levy_cavalry
persians/training_conscription_cavalry
successors/special_war_horses

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@ -35,8 +35,7 @@
</Entities>
<Technologies datatype="tokens">
gather_animals_stockbreeding
speed_cavalry_01
speed_cavalry_02
cavalry_movement_speed
</Technologies>
</ProductionQueue>
<Sound>