Mauryan maceman helmet

This was SVN commit r13215.
This commit is contained in:
Pureon 2013-03-03 18:19:10 +00:00
parent 7e2d54d2ef
commit e4e4ae9ede
7 changed files with 28 additions and 8 deletions

View File

@ -4,7 +4,7 @@
<group>
<variant frequency="1" name="Maur helmet">
<textures>
<texture file="props/helmet/maur_helmet_metal.png" name="baseTex"/>
<texture file="props/helmet/maur_helmet_metal_a.png" name="baseTex"/>
</textures>
</variant>
</group>
@ -13,5 +13,5 @@
<mesh>props/helmet/maur_helmet_metal_a.dae</mesh>
</variant>
</group>
<material>player_trans.xml</material>
<material>playercolor_spec.xml</material>
</actor>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="1" name="Maur helmet">
<textures>
<texture file="props/helmet/maur_helmet_metal_a.png" name="baseTex"/>
</textures>
</variant>
</group>
<group>
<variant frequency="1" name="metal plyr">
<mesh>props/helmet/maur_helmet_metal_plyr.dae</mesh>
</variant>
</group>
<material>playercolor_spec.xml</material>
</actor>

View File

@ -25,7 +25,7 @@
<props>
<prop actor="props/units/shields/maur_bell_a.xml" attachpoint="shield"/>
<prop actor="props/units/heads/head_maur_short_hair.xml" attachpoint="head"/>
<prop actor="props/units/heads/maur_helmet_metal.xml" attachpoint="head"/>
<prop actor="props/units/heads/maur_helmet_metal_plyr.xml" attachpoint="head"/>
<prop actor="props/units/weapons/mace_mauryan.xml" attachpoint="r_hand"/>
</props>
<textures>

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