Manually fix the less trivial CLogger format strings.

This was SVN commit r16184.
This commit is contained in:
Ykkrosh 2015-01-22 20:32:06 +00:00
parent 49e2ecea63
commit e9a33b71ae
7 changed files with 11 additions and 13 deletions

View File

@ -55,8 +55,7 @@ CTerrainPropertiesPtr CTerrainProperties::FromXML(const CTerrainPropertiesPtr& p
// Check that we've got the right kind of xml document
if (rootName != "Terrains")
{
LOGERROR(
L"TerrainProperties: Loading %ls: Root node is not terrains (found \"%hs\")",
LOGERROR("TerrainProperties: Loading %ls: Root node is not terrains (found \"%hs\")",
pathname.string().c_str(),
rootName.c_str());
return CTerrainPropertiesPtr();
@ -80,8 +79,7 @@ CTerrainPropertiesPtr CTerrainProperties::FromXML(const CTerrainPropertiesPtr& p
}
else
{
LOGWARNING(
L"TerrainProperties: Loading %ls: Unexpected node %hs\n",
LOGWARNING("TerrainProperties: Loading %ls: Unexpected node %hs\n",
pathname.string().c_str(),
XeroFile.GetElementString(child.GetNodeName()).c_str());
// Keep reading - typos shouldn't be showstoppers

View File

@ -253,7 +253,7 @@ void CTerrainTextureEntry::LoadAlphaMaps(VfsPath &amtype)
if (textures[i] < 0)
{
g_TexMan.m_TerrainAlphas.erase(it);
LOGERROR((L"Failed to load alphamap: " + amtype.string()).c_str());
LOGERROR("Failed to load alphamap: %s", amtype.string());
VfsPath standard("standard");
if (path != standard)
@ -362,4 +362,4 @@ void CTerrainTextureEntry::LoadAlphaMaps(VfsPath &amtype)
result.m_hCompositeAlphaMap = hCompositeAlphaMap;
m_TerrainAlpha = it;
}
}

View File

@ -126,7 +126,7 @@ Status SavedGames::Save(const std::wstring& name, const std::wstring& descriptio
OsPath realPath;
WARN_RETURN_STATUS_IF_ERR(g_VFS->GetRealPath(filename, realPath));
LOGMESSAGERENDER(wstring_from_utf8(g_L10n.Translate("Saved game to '%ls'") + "\n").c_str(), realPath.string().c_str());
LOGMESSAGERENDER(g_L10n.Translate("Saved game to '%ls'"), realPath.string().c_str());
return INFO::OK;
}

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@ -241,7 +241,7 @@ void WriteScreenshot(const VfsPath& extension)
{
OsPath realPath;
g_VFS->GetRealPath(filename, realPath);
LOGMESSAGERENDER(wstring_from_utf8(g_L10n.Translate("Screenshot written to '%ls'")).c_str(), realPath.string().c_str());
LOGMESSAGERENDER(g_L10n.Translate("Screenshot written to '%ls'"), realPath.string().c_str());
}
else
LOGERROR("Error writing screenshot to '%ls'", filename.string().c_str());
@ -374,7 +374,7 @@ void WriteBigScreenshot(const VfsPath& extension, int tiles)
{
OsPath realPath;
g_VFS->GetRealPath(filename, realPath);
LOGMESSAGERENDER(wstring_from_utf8(g_L10n.Translate("Screenshot written to '%ls'")).c_str(), realPath.string().c_str());
LOGMESSAGERENDER(g_L10n.Translate("Screenshot written to '%ls'"), realPath.string().c_str());
}
else
LOGERROR("Error writing screenshot to '%ls'", filename.string().c_str());

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@ -89,7 +89,7 @@ bool CVideoMode::SetVideoMode(int w, int h, int bpp, bool fullscreen)
if (fullscreen)
{
LOGWARNING("Failed to set the video mode to fullscreen for the chosen resolution "
L"%dx%d:%d (\"%hs\"), falling back to windowed mode",
"%dx%d:%d (\"%hs\"), falling back to windowed mode",
w, h, bpp, SDL_GetError());
// Using default size for the window for now, as the attempted setting
// could be as large, or larger than the screen size.
@ -173,7 +173,7 @@ bool CVideoMode::SetVideoMode(int w, int h, int bpp, bool fullscreen)
if (fullscreen)
{
LOGWARNING("Failed to set the video mode to fullscreen for the chosen resolution "
L"%dx%d:%d (\"%hs\"), falling back to windowed mode",
"%dx%d:%d (\"%hs\"), falling back to windowed mode",
w, h, bpp, SDL_GetError());
// Using default size for the window for now, as the attempted setting
// could be as large, or larger than the screen size.

View File

@ -78,7 +78,7 @@ bool COggData::InitOggFile(const VfsPath& itemPath)
if(alGetError() != AL_NO_ERROR)
{
LOGERROR( L"- Error creating initial buffer !!\n");
LOGERROR( "- Error creating initial buffer !!\n");
return false;
}
else

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@ -197,7 +197,7 @@ void CSoundGroup::UploadPropertiesAndPlay(size_t theIndex, const CVector3D& posi
itemRollOff = 0;
if ( sndData->IsStereo() )
LOGWARNING( L"OpenAL: stereo sounds can't be positioned: %ls", sndData->GetFileName()->string().c_str() );
LOGWARNING( "OpenAL: stereo sounds can't be positioned: %ls", sndData->GetFileName()->string().c_str() );
hSound->SetLocation(CVector3D((sndDist * sin(offSet)), 0, - sndDist * cos(offSet)));
hSound->SetRollOff(itemRollOff);