Improved peytrals for persian and seleucid cavalry.
3 New peytrals: Pers with bronze and iron. Pers winged bronze for cavalry javelinist. Seleucid with bronze. This was SVN commit r22935.
This commit is contained in:
parent
fec02fa2e3
commit
f03a18f72e
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/horse/props/blanket_sele_cataphract_01_iron.xml" name="horse-blanket-seleucid-cataphract"/>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/horse/props/peytral_pers_bronze_01.xml" name="horse-peytral-persian-Bronze"/>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/horse/props/peytral_pers_iron_01.xml" name="horse-peytral-persian-Iron"/>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,23 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/horse/props/peytral_sele_bronze_01.xml" name="horse-peytral-seleucid-bronze"/>
|
||||
</group>
|
||||
<material>basic_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -0,0 +1,30 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_chariot.xml" name="Chariot Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_spearman.xml" name="Spearman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_swordsman.xml" name="Swordsman Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_javelin.xml" name="Javelinist Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/base_horse_archer.xml" name="Archer Horse"/>
|
||||
</group>
|
||||
<group>
|
||||
<variant>
|
||||
<mesh>props/horse/armor_pers_winged_03.dae</mesh>
|
||||
<textures>
|
||||
<texture file="props/horse/winged_armor_03.png" name="baseTex"/>
|
||||
<texture file="props/horse/winged_armor_03_norm.png" name="normTex"/>
|
||||
<texture file="props/horse/winged_armor_03_bronze_spec.png" name="specTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_parallax_spec.xml</material>
|
||||
</actor>
|
@ -12,6 +12,22 @@
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Winged-Armor-01">
|
||||
<props>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_blanket_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_winged_armor_01.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant frequency="1" name="Winged-Armor-02">
|
||||
<props>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_blanket_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_winged_armor_03.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant file="quadraped/horse/brown.xml" frequency="1" name="brown"/>
|
||||
<variant file="quadraped/horse/black.xml" frequency="1" name="black"/>
|
||||
|
@ -7,6 +7,12 @@
|
||||
<props>
|
||||
<prop actor="units/persians/cavalry_spearman_c_r.xml" attachpoint="rider"/>
|
||||
<prop actor="props/horse/pers_cav_knot.xml" attachpoint="head"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="1" name="Cataphract-Armor-01">
|
||||
<props>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_blanket_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_winged_armor_02.xml" attachpoint="root"/>
|
||||
|
@ -7,7 +7,7 @@
|
||||
<props>
|
||||
<prop actor="units/persians/cavalry_spearman_e_r.xml" attachpoint="rider"/>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_blanket_pers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
@ -7,7 +7,7 @@
|
||||
<props>
|
||||
<prop actor="units/persians/cavalry_swordsman_e_r.xml" attachpoint="rider"/>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_iron.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_iron.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_blanket_pers.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_leather.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_iron.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_iron.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_leather.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_iron.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_iron.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_leather.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_iron.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_iron.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_leather.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_iron.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_iron.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_back_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_back_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_back_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -6,7 +6,7 @@
|
||||
<mesh>skeletal/horse_persian.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/horse/cav_blanket_back_pers.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_bronze.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<prop actor="units/persians/hero_cavalry_spearman_cyrus_r.xml" attachpoint="rider"/>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/pers_cav_knot.xml" attachpoint="head"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_pers_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_blanket_pers_hero.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
@ -8,7 +8,7 @@
|
||||
<prop actor="units/seleucids/cavalry_spearman_c_r.xml" attachpoint="rider"/>
|
||||
<prop actor="props/horse/sele_crest.xml" attachpoint="head"/>
|
||||
<prop actor="props/horse/cav_blanket_sele.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_front_armor_bronze.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_peytral_sele.xml" attachpoint="root"/>
|
||||
<prop actor="props/horse/cav_rein_spearman.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
|
BIN
binaries/data/mods/public/art/meshes/props/horse/armor_pers_winged_03.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/horse/armor_pers_winged_03.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/horse/peytral_01.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/horse/peytral_01.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/horse/peytral_02.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/horse/peytral_02.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/horse/peytral_03.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/horse/peytral_03.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/meshes/props/horse/winged_armor_03.dae
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/meshes/props/horse/winged_armor_03.dae
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_bronze.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_bronze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_bronze_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_bronze_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_iron.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_iron.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_pers_01_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_bronze.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_bronze.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_bronze_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_bronze_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/peytral_sele_01_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/winged_armor_03.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/winged_armor_03.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/winged_armor_03_bronze_spec.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/winged_armor_03_bronze_spec.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/props/horse/winged_armor_03_norm.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/props/horse/winged_armor_03_norm.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant frequency="1" name="base">
|
||||
<mesh>props/horse/peytral_01.dae</mesh>
|
||||
</variant>
|
||||
|
@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant frequency="1" name="base">
|
||||
<mesh>props/horse/peytral_02.dae</mesh>
|
||||
</variant>
|
||||
|
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="quadraped/horse/props/peytral_pers_base.xml">
|
||||
<textures>
|
||||
<texture file="props/horse/peytral_pers_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/horse/peytral_pers_01_bronze_spec.png" name="specTex"/>
|
||||
<texture file="props/horse/peytral_pers_01_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
|
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="quadraped/horse/props/peytral_pers_base.xml">
|
||||
<textures>
|
||||
<texture file="props/horse/peytral_pers_01_iron.png" name="baseTex"/>
|
||||
<texture file="props/horse/peytral_pers_01_spec.png" name="specTex"/>
|
||||
<texture file="props/horse/peytral_pers_01_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
|
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<variant file="quadraped/horse/props/peytral_base.xml">
|
||||
<textures>
|
||||
<texture file="props/horse/peytral_sele_01_bronze.png" name="baseTex"/>
|
||||
<texture file="props/horse/peytral_sele_01_bronze_spec.png" name="specTex"/>
|
||||
<texture file="props/horse/peytral_sele_01_norm.png" name="normTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
|
Loading…
Reference in New Issue
Block a user