Rework metal/stone techs to cost Food and Stone.

Food/Wood techs now cost Wood and metal (with food techs being slightly
less expensive as they provide less bonus). Metal/Stone techs now cost
Food and Stone instead of Wood and Metal, reducing the load on those
resources, and making Stone slightly more critical.

Initial work by: Nescio
Accepted By: chrstgtr, Valihrant
Differential Revision: https://code.wildfiregames.com/D3704
This was SVN commit r25682.
This commit is contained in:
wraitii 2021-06-04 17:20:15 +00:00
parent a359275841
commit f2c9c392bb
6 changed files with 12 additions and 12 deletions

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@ -5,8 +5,8 @@
},
"description": "Compel serfs to help your workers quarry stone. Increases stone gathering rates.",
"cost": {
"wood": 400,
"metal": 200
"food": 400,
"stone": 200
},
"supersedes": "gather_mining_servants",
"requirements": { "tech": "phase_town" },

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@ -9,8 +9,8 @@
},
"description": "Hire servants to help quarry stone. Increases stone gathering rates.",
"cost": {
"wood": 200,
"metal": 100
"food": 200,
"stone": 100
},
"requirements": { "tech": "phase_village" },
"icon": "mining_stone_01.png",

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@ -2,8 +2,8 @@
"genericName": "Shaft Mining",
"description": "Develop shaft mining. Increases metal gathering rates.",
"cost": {
"wood": 400,
"metal": 200
"food": 400,
"stone": 200
},
"supersedes": "gather_mining_wedgemallet",
"requirements": { "tech": "phase_town" },

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@ -6,8 +6,8 @@
},
"description": "Strike a vein of precious silver. Increases metal gathering rates.",
"cost": {
"wood": 600,
"metal": 300
"food": 600,
"stone": 300
},
"supersedes": "gather_mining_shaftmining",
"requirements": { "tech": "phase_city" },

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@ -10,8 +10,8 @@
},
"description": "Buy slaves to help your workers quarry stone. Increases stone gathering rates.",
"cost": {
"wood": 600,
"metal": 300
"food": 600,
"stone": 300
},
"supersedes": "gather_mining_serfs",
"requirements": { "tech": "phase_city" },

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@ -2,8 +2,8 @@
"genericName": "Wedge and Mallet",
"description": "Equip your workers with helpful tools. Increases metal gathering rates.",
"cost": {
"wood": 200,
"metal": 100
"food": 200,
"stone": 100
},
"requirements": { "tech": "phase_village" },
"icon": "mining_metal_01.png",