Added necessary #includes
This was SVN commit r660.
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@ -11,6 +11,7 @@
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#include "Vector3D.h"
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#include "Vector4D.h"
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#include "lib/types.h"
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// simple defines for 3 and 4 component floating point colors - just map to
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// corresponding vector types
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@ -3,6 +3,7 @@
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#include "ObjectManager.h"
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#include <algorithm>
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#include "CLogger.h"
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#include "lib/res/res.h"
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CObjectManager::CObjectManager() : m_SelectedObject(0)
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{
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