[Gameplay] Put back Carthaginian champion cavalry to temples and reduce cost of Colonization tech.
Author: @borg- Accepted by: @chrstgtr, @real_tabasco_sauce, @wowgetoffyourcellphone Differential revision: https://code.wildfiregames.com/D5136 This was SVN commit r27858.
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@ -2,8 +2,8 @@
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"genericName": "Colonization",
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"description": "Carthaginians established many trading centers as colonies and ultimately held dominion over 300 cities and towns in North Africa alone.",
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"cost": {
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"wood": 250,
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"metal": 250
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"wood": 200,
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"metal": 200
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},
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"requirements": {
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"all": [
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@ -11,8 +11,8 @@
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]
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},
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"icon": "political_face.png",
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"researchTime": 40,
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"tooltip": "Civic Structures −25% build time and resources cost",
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"researchTime": 20,
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"tooltip": "Civic Structures (Civic Center, Temples, and Houses) −25% build time and resource costs.",
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"modifications": [
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{ "value": "Cost/BuildTime", "multiply": 0.75 },
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{ "value": "Cost/Resources/food", "multiply": 0.75 },
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@ -9,6 +9,7 @@
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{ "tech": "phase_city" },
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{ "notciv": "athen" },
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{ "notciv": "brit" },
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{ "notciv": "cart" },
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{ "notciv": "han" },
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{ "notciv": "maur" },
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{ "notciv": "spart" }
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@ -3,6 +3,11 @@
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<Identity>
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<Civ>cart</Civ>
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</Identity>
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<Trainer>
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<Entities datatype="tokens">
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-units/{civ}/champion_cavalry
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</Entities>
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</Trainer>
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<VisualActor>
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<Actor>structures/carthaginians/stable.xml</Actor>
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<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
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@ -7,7 +7,7 @@
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<Identity>
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<Civ>cart</Civ>
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<SpecificName>Maqdaš</SpecificName>
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<Tooltip>Train Healers and Champion Infantry and research healing technologies.</Tooltip>
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<Tooltip>Train Healers and Champions, and research healing technologies.</Tooltip>
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</Identity>
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<Obstruction>
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<Static width="17.0" depth="30.0"/>
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@ -15,6 +15,7 @@
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<Trainer>
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<Entities datatype="tokens">
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units/{civ}/champion_infantry
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units/{civ}/champion_cavalry
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</Entities>
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</Trainer>
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<VisualActor>
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@ -5,6 +5,9 @@
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<GenericName>Sacred Band Cavalry</GenericName>
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<SpecificName>Sacred Band of Astarte</SpecificName>
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<Icon>units/cart/champion_cavalry.png</Icon>
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<Requirements>
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<Techs datatype="tokens">phase_city -unlock_champion_cavalry</Techs>
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</Requirements>
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</Identity>
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<VisualActor>
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<Actor>units/carthaginians/cavalry_spearman_c_m.xml</Actor>
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