20c50d32d4
Windows fixes.
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Avoid Boost.Random since it adds a dependency on a new library.
This was SVN commit r7654.
2010-06-30 23:40:51 +00:00
1c0536bf08
# Refactored the networking code, and redesigned the game setup screen.
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Major updates to most network classes.
Simplify CNetServer so it doesn't duplicate any client behaviour; all
players now run CNetClient.
Remove most player/slot management from networking code.
Wait for all players to finish loading before starting the simulation.
Remove CGameAttributes; attributes are now just a JS object.
Remove CPlayer; they are now just simulation entities.
Handle player colours via simulation system.
Add a default map for Atlas, so it always has something to load.
Move network documentation to Doxygen.
Remove lots of now-unused code.
This was SVN commit r7653.
2010-06-30 21:41:04 +00:00
f066daf21d
update zlib, libpng; rebuild libjpg (avoids dependency on msvcr71)
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update-workspaces required.
This was SVN commit r7630.
2010-06-21 11:54:15 +00:00
7eeacaab2d
Fix building on Windows in paths containing space characters. Fixes #482 , based on patch from Zoomastigophora.
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This was SVN commit r7625.
2010-06-10 19:15:33 +00:00
a18aa24fe3
Windows support for window resizing and fullscreen toggling.
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Windows build fixes.
This was SVN commit r7607.
2010-06-03 21:15:45 +00:00
47ca9fc6cb
Autobuild fixes (untested)
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This was SVN commit r7597.
2010-05-30 15:18:24 +00:00
5b9d29729a
Windows fixes
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This was SVN commit r7592.
2010-05-27 23:51:14 +00:00
64a610baab
Add some code for rough testing of state hashing performance.
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Simplify the code needed for tests based on real maps.
This was SVN commit r7574.
2010-05-25 17:28:26 +00:00
80229cdea7
Remove unused DCDT library
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This was SVN commit r7556.
2010-05-20 18:32:03 +00:00
56bb858802
# Delete a lot of obsolete simulation code.
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This was SVN commit r7555.
2010-05-20 18:09:23 +00:00
202b13d557
Fix the calling conventions properly this time (I hope)
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This was SVN commit r7542.
2010-05-13 16:22:07 +00:00
22a7a6396b
Revert deletion of compile flag that apparently is actually needed (see #424 ).
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This was SVN commit r7538.
2010-05-11 13:56:04 +00:00
3c75dba1b8
Clean up some svn:executable flags
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This was SVN commit r7518.
2010-05-08 23:17:08 +00:00
4ea28cf809
OS X Atlas build fix. Fix wcsdup emulation. Remove seemingly unneeded compile flag ( closes #424 ).
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This was SVN commit r7513.
2010-05-07 23:09:36 +00:00
0429c113ab
Tell nasm to use macho64 when appropriate
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This was SVN commit r7475.
2010-04-21 20:56:32 +00:00
701fcc18a6
Attempt to make build system's CPU architecture detection slightly less broken
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This was SVN commit r7458.
2010-04-15 20:15:16 +00:00
0efef76f7d
disable delay-loading of version.dll.
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Of the delay-loaded DLLs, version.dll is the only one that is used in
proximity to WoW64 FS redirection, which apparently has a dangerous
interaction with delay-loading. This should prevent #484 (after
update-workspaces + a rebuild), but we can't be sure due to lack of an
x64 Vista or Win7 machine for testing. Can someone please confirm that
it works without requiring the -quickstart workaround?
refs #484
This was SVN commit r7453.
2010-04-10 17:26:10 +00:00
7abb71f265
Use optimised FCollada on Unix non-debug builds. Fixes #207 .
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This was SVN commit r7429.
2010-04-03 11:27:24 +00:00
0d6882dad2
# Fix the actor viewer in Atlas.
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Delete the old standalone actor viewer.
Import some terrain textures that are useful for tools.
Fixes #483 .
This was SVN commit r7428.
2010-04-03 11:07:42 +00:00
f4c8225dd4
Slightly hacky attempt to fix OS X include path order so it hopefully doesn't get confused by a MacPorts SpiderMonkey
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This was SVN commit r7419.
2010-03-31 20:40:45 +00:00
9b6326f124
Always build with Valgrind support. Always use the bundled Valgrind header.
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This was SVN commit r7397.
2010-03-26 10:31:47 +00:00
a902b7a2f4
Remove obsolete undocumented line-fixing tool
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This was SVN commit r7394.
2010-03-24 20:01:39 +00:00
0670638198
Remove obsolete build instructions (see BuildInstructions page instead)
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This was SVN commit r7393.
2010-03-24 19:54:01 +00:00
1e7b36d54b
# OS X build fix.
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Use sdl-config instead of pkg-config.
This was SVN commit r7387.
2010-03-21 19:36:35 +00:00
5118d6ab32
Restrict rpath usage to Linux
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This was SVN commit r7386.
2010-03-21 18:40:22 +00:00
55adcfc595
Use better rpath for finding libraries on Linux
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This was SVN commit r7376.
2010-03-20 18:45:55 +00:00
23a702c335
# OS X build fixes.
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spidermonkey-tip script fix.
GCC 4.2 compatibility.
Remove redundant code in extern_libs.lua
This was SVN commit r7371.
2010-03-20 16:26:25 +00:00
ed69187450
Build with spidermonkey-tip by default. Remove codepaths for old SpiderMonkey.
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This was SVN commit r7366.
2010-03-19 20:54:44 +00:00
e7e8b8dbc3
Fix spidermonkey-tip to build on Windows. Add precompiled binaries.
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This was SVN commit r7365.
2010-03-19 20:28:22 +00:00
99fc76e7dd
Update spidermonkey-tip to recent version
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This was SVN commit r7363.
2010-03-19 19:26:41 +00:00
17718981cf
Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
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This was SVN commit r7269.
2010-01-10 19:29:27 +00:00
7c2e9027c2
# Rewrite of the game's simulation system
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Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)
This was SVN commit r7259.
2010-01-09 19:20:14 +00:00
c8fed35c52
Remove -ffast-math. (Better to focus on correctness by default, and only sacrifice it for performance in limited profiler-indicated areas.)
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This was SVN commit r7246.
2010-01-05 20:54:33 +00:00
00409b9583
# Support latest version of SpiderMonkey
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Add --with-spidermonkey-tip option to Premake
This was SVN commit r7230.
2009-12-28 16:45:42 +00:00
503341ae4c
Stop Premake's Makefile calling Premake to remake its Makefile, before making Premake
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This was SVN commit r7218.
2009-12-05 23:57:58 +00:00
835c0d05b0
Disable -fomit-frame-pointers in optimised builds, so that oprofile callgraph works
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This was SVN commit r7208.
2009-11-20 12:56:11 +00:00
f7e16d9f3e
Code coverage measurement support (with lcov)
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This was SVN commit r7203.
2009-11-16 21:23:43 +00:00
beb3417b03
Build and link with the more correct -pthread option on Linux, instead of -lpthread
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This was SVN commit r7193.
2009-11-13 20:24:21 +00:00
259f3990df
Fix inconsistency in Dehydra script
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This was SVN commit r7182.
2009-11-07 13:38:31 +00:00
d7a057143d
An initial Dehydra-based static analysis script for type-checking printf-style functions
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This was SVN commit r7175.
2009-11-06 22:48:11 +00:00
e6f9d25925
Exclude system headers from dependency generation. (Speeds up 'make' with no file changes by ~80%)
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This was SVN commit r7159.
2009-10-29 16:45:34 +00:00
f1e3468f10
Fix paths in makefile dependency generation
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This was SVN commit r7157.
2009-10-23 21:41:23 +00:00
f76dc5a062
by request of sluzky: add JS files to VS workspace to allow find-in-files and open-file-in-workspace
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This was SVN commit r7150.
2009-10-04 11:49:07 +00:00
a8f33553e8
cxxtestgen: More informative errors when failing to open files
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This was SVN commit r7148.
2009-09-30 09:29:14 +00:00
0e4f91fab9
Detect arch from gcc, not from uname, to cope with 32-bit userspace on 64-bit kernel
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This was SVN commit r7141.
2009-09-11 16:43:07 +00:00
6857e34555
Fix libpath ordering
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This was SVN commit r7105.
2009-08-10 22:38:51 +00:00
e8ba28c306
Automatically build bundled external libraries and report errors if premake or an external library fails to build
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This was SVN commit r7091.
2009-08-08 11:22:42 +00:00
b59ba962df
Use internal spidermonkey by default on unices. Extract a helper for pkgconfig-based libraries. Add support for dependencies between external libraries and use that to link nspr in all projects that use the spidermonkey.
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This was SVN commit r7085.
2009-08-08 09:56:50 +00:00
e96e2e9e8d
Fix Windows build issue, svn:eol-style
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This was SVN commit r7084.
2009-08-07 17:43:44 +00:00
5c8861adf4
Remove redundant -L linker arguments on non-Windows.
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Fix some compiler warnings.
Fix missing non-PCH headers.
This was SVN commit r7083.
2009-08-07 17:22:05 +00:00