b488340f22
add debug symbols for enet (rationale: see enet/lib/rationale.txt)
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requires update of workspace.
This was SVN commit r6145.
2008-06-28 20:02:05 +00:00
a68d99144b
Compile fix for newer versions of GCC (>= 4.3)
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This was SVN commit r6144.
2008-06-28 18:51:06 +00:00
67eefaf733
size_t fixes
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This was SVN commit r6143.
2008-06-28 18:50:32 +00:00
f2129f70a5
AMD64 assembly modifications for linux
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This was SVN commit r6142.
2008-06-28 18:44:06 +00:00
2118c3ccfe
(no rebuild of workspace is required)
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avoid linker warning about delay-loading enet
remove done TODO comment
This was SVN commit r6141.
2008-06-28 17:53:37 +00:00
e62deac770
get rid of some instances of type punning (dangerous in the face of aliasing optimizations)
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This was SVN commit r6140.
2008-06-28 17:51:18 +00:00
f2037e3dca
uint/size_t fixes
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This was SVN commit r6139.
2008-06-28 17:31:14 +00:00
26737d624e
Indicate load_sys_cursor failed if compiling without system cursor support
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This was SVN commit r6138.
2008-06-28 17:28:06 +00:00
8a641c081f
This was SVN commit r6137.
2008-06-28 17:23:57 +00:00
9f44f08611
UINT_MAX -> ULONG_MAX to avoid truncating negative 64-bit values into positive 32-bit ones
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This was SVN commit r6136.
2008-06-28 17:19:57 +00:00
7d9a366d40
Fixed annoying "unmatched '" warning on gcc
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This was SVN commit r6135.
2008-06-28 17:18:33 +00:00
82eb8d355f
GCC fix (*(u32*)&float_var confuses gcc)
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This was SVN commit r6133.
2008-06-28 17:10:25 +00:00
4d61367fd7
don't crash if SoundMgr is given an invalid index (happens if entities dont define a soundGroup - we need to find a way to prevent the underlying cause.
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fixes #203 , see also
http://www.wildfiregames.com/forum/index.php?showtopic=11703
This was SVN commit r6132.
2008-06-28 10:27:04 +00:00
f07b780f5f
Fix failure to close Hack resp. Crush tags
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(see http://www.wildfiregames.com/forum/index.php?showtopic=11703&hl= )
This was SVN commit r6131.
2008-06-28 08:37:26 +00:00
504ec69508
Fixed some integer type conversion warnings.
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This was SVN commit r6130.
2008-06-28 01:09:45 +00:00
6b51050f96
Updated Premake to generate VS2008 project files.
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This was SVN commit r6127.
2008-06-28 00:49:38 +00:00
b8594fb56f
This was SVN commit r6126.
2008-06-28 00:16:56 +00:00
ee969c4627
Changed link in error dialog from bugs.wildfiregames.com to trac.wildfiregames.com
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This was SVN commit r6125.
2008-06-27 21:32:38 +00:00
ad15764e1b
committing patch from simon (compiles clean on win32, pathfinding still works)
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see http://www.wildfiregames.com/forum/index.php?showtopic=11817&hl=#
This was SVN commit r6120.
2008-06-26 20:20:17 +00:00
0994b71316
fixes
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bits: avoid warning, document ceil_log2 corner case
cpu, x86_x64: remove unused cpu_MemoryFence
wdbg_heap: avoid warning
test_bits: fix incorrect test values
TerrainOverlay: fix use of struct vs. class, correct unintended
search&destroy of intended->ssize_tended (LOL)
This was SVN commit r6119.
2008-06-26 20:12:42 +00:00
8be17366dd
This was SVN commit r6118.
2008-06-26 19:37:24 +00:00
f220858435
This was SVN commit r6117.
2008-06-26 19:07:59 +00:00
010cbdd283
More uint/size_t fixes
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This was SVN commit r6116.
2008-06-26 07:48:42 +00:00
f41bd37c81
Only use #pragma warning on MSVC
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This was SVN commit r6115.
2008-06-26 07:43:22 +00:00
6e893a2050
Some uint/size_t compile fixes
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This was SVN commit r6114.
2008-06-26 07:25:50 +00:00
4b1538bb70
This was SVN commit r6113.
2008-06-26 03:29:14 +00:00
b857d81ca5
This was SVN commit r6112.
2008-06-26 03:24:57 +00:00
38e7fff9b3
This was SVN commit r6111.
2008-06-26 03:18:53 +00:00
e344f47ed8
This was SVN commit r6110.
2008-06-26 03:03:26 +00:00
12f1221475
This was SVN commit r6109.
2008-06-26 02:58:16 +00:00
10237a66c7
GCC/Linux build fixes
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This was SVN commit r6107.
2008-06-25 23:01:13 +00:00
129f923cf5
fix: GCC requires emmintrin.h for _mm_mfence
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This was SVN commit r6106.
2008-06-25 20:37:25 +00:00
8529e2b14f
dacian's network files were not yet completely in SVN. added the remaining files, removed obsolete ones
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This was SVN commit r6105.
2008-06-25 20:34:23 +00:00
b5987f11e8
Cleaned up TerrainOverlay a little
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This was SVN commit r6104.
2008-06-24 23:35:46 +00:00
557f08db27
Fix some GCC build issues
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This was SVN commit r6103.
2008-06-24 23:28:22 +00:00
eb0f66ca80
This was SVN commit r6101.
2008-06-23 22:29:53 +00:00
182ad8c3e9
This was SVN commit r6100.
2008-06-23 20:41:56 +00:00
64e61b299a
This was SVN commit r6099.
2008-06-23 02:45:29 +00:00
e943dbf44b
fixes
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wsdl: check handles before using, prevent bogus error message due to
stupid MapWindowPoints return value
cursor: robustify, add CppDoc
This was SVN commit r6096.
2008-06-22 11:11:59 +00:00
ddf77200b0
This was SVN commit r6095.
2008-06-22 04:53:02 +00:00
18bb97ac56
some more hele units.
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This was SVN commit r6094.
2008-06-21 20:12:40 +00:00
b478fde5a1
add support for positional sound and "omnipresent" interface sounds
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snd_mgr: remove support for sound cones (will not be used); only set
VSrc rolloff factor if relative flag is set
main: hack: flip listener up vector to 'fix' L/R flip (cause is unknown,
coord systems appear to be correct)
This was SVN commit r6092.
2008-06-21 20:06:30 +00:00
cc1ab0294c
Update of the Hele units... buildings are next
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This was SVN commit r6091.
2008-06-21 18:29:09 +00:00
a74ffe9a76
wsdl bugfixes:
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- robustify gamma ramp calculation, hopefully avoid "invalid parameter"
error message
- fix two mixups of client vs. screen coordinates that caused button
presses to be ignored after moving the window
This was SVN commit r6090.
2008-06-21 18:24:07 +00:00
13d28c6a64
I have the template units all at a pretty good speed ratio now.
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This was SVN commit r6089.
2008-06-21 10:47:13 +00:00
418bb34907
I am going to start over on individual units. I removed the natural speed and I am working on a more in between of real and gameplay.
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This was SVN commit r6088.
2008-06-21 10:03:36 +00:00
6a56cafff0
This was SVN commit r6087.
2008-06-21 09:50:07 +00:00
00ffc7a073
This was SVN commit r6086.
2008-06-21 09:49:41 +00:00
1e538aafc1
This was SVN commit r6085.
2008-06-21 09:48:47 +00:00
0b824b64e8
This was SVN commit r6084.
2008-06-21 09:46:27 +00:00