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12bea99ea1
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Fixed some purple blobs.
This was SVN commit r8482.
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2010-10-28 06:19:50 +00:00 |
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c5b5fa8e6f
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Fixed the purple blobs.
This was SVN commit r8481.
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2010-10-27 20:21:47 +00:00 |
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6576b64ce0
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Cleaning up the field entities.
This was SVN commit r8480.
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2010-10-27 11:10:34 +00:00 |
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c6c1b2b549
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This was SVN commit r8479.
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2010-10-27 10:35:58 +00:00 |
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93cd028616
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Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
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2010-10-27 08:16:26 +00:00 |
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7120014451
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This was SVN commit r8477.
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2010-10-27 06:22:29 +00:00 |
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5db9465b25
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A bunch of new portraits. The hero portraits are just temp until they are painted.
This was SVN commit r8476.
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2010-10-27 05:49:04 +00:00 |
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45a99a393d
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New Greek merchant ship. Model is not final though.
This was SVN commit r8475.
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2010-10-27 02:16:45 +00:00 |
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7d7127a1bb
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Scaled down the Roman Quinquereme.
This was SVN commit r8474.
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2010-10-26 16:21:51 +00:00 |
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728e03cee2
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This was SVN commit r8473.
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2010-10-26 11:34:34 +00:00 |
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64b9824d5a
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tweaks
This was SVN commit r8472.
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2010-10-26 11:31:33 +00:00 |
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f4b27e22b0
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A bunch of new portraits. I fixed Waypoint Flag so that it floats on water. Edited Miletus map.
This was SVN commit r8471.
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2010-10-26 09:46:05 +00:00 |
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02aa8499ed
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Partial experimental version of circular maps
This was SVN commit r8470.
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2010-10-25 21:59:52 +00:00 |
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09b2a4ade8
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#Starting some work on Carthage.
This was SVN commit r8469.
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2010-10-25 17:09:23 +00:00 |
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b053bc846b
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Fixed a stat error.
This was SVN commit r8468.
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2010-10-25 12:18:28 +00:00 |
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cb859d15da
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This was SVN commit r8467.
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2010-10-25 12:10:11 +00:00 |
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6a024a86b9
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Rudimentary ship stats.
This was SVN commit r8466.
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2010-10-25 11:07:29 +00:00 |
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ecf1e0556e
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This was SVN commit r8465.
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2010-10-25 10:26:58 +00:00 |
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4deaa14456
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added descriptions to maps.
This was SVN commit r8464.
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2010-10-25 10:25:55 +00:00 |
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791c4f52fa
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Continued unit balancing. Edited actor projectiles animation times, etc.
This was SVN commit r8462.
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2010-10-25 10:01:01 +00:00 |
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504eb3b12b
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This was SVN commit r8461.
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2010-10-25 04:29:15 +00:00 |
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7492f458e0
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Allow garrisoning of siege weapons in the Fortress
Civil Center can now hold 20 units
Temple can now garrison units (15)
This was SVN commit r8460.
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2010-10-25 04:21:18 +00:00 |
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b680e95e25
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New epic Greek temple, primarily for eye candy. UV mapped by Amish.
This was SVN commit r8459.
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2010-10-25 04:10:25 +00:00 |
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6373c2cfcb
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Made GUI always visible
Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers
This was SVN commit r8458.
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2010-10-24 23:40:09 +00:00 |
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b100ba5a08
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Show a 1 when only a single unit remains garrisoned (re-fixes #610)
This was SVN commit r8457.
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2010-10-24 18:01:11 +00:00 |
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2b2cac2a8d
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Fix tests
This was SVN commit r8456.
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2010-10-24 12:37:55 +00:00 |
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dcd7211d34
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Re-exported Greek Civic Centre to remove some of the vases (seemed cluttered before), and to make player color more prominent. Gave ships farther vision.
This was SVN commit r8455.
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2010-10-24 10:05:28 +00:00 |
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ec27e78e60
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Clear out the displayed garrison quantity number if no units are garrisoned
This was SVN commit r8454.
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2010-10-24 01:32:35 +00:00 |
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3521c8f51e
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Made garrisoning based on the quantity of units, not the population cost of those units.
This was SVN commit r8453.
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2010-10-24 01:14:34 +00:00 |
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7f52ca875b
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Made Celtic heroes inherit from a specific type of hero, instead of a generic hero
This was SVN commit r8452.
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2010-10-23 22:53:33 +00:00 |
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0aaddf62aa
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Garrisoning for buildings based on patch by Evans (fixes #610)
This was SVN commit r8451.
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2010-10-23 22:43:15 +00:00 |
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6d0e59c0a3
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Fixed ownership of some trees.
This was SVN commit r8447.
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2010-10-23 08:31:00 +00:00 |
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a6925ded91
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Moar animal portraits. Stock or CC where possible.
This was SVN commit r8446.
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2010-10-23 07:58:33 +00:00 |
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eb2e2c4244
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Some updated portraits.
This was SVN commit r8445.
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2010-10-23 07:49:31 +00:00 |
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f6154b0d89
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Temp portraits for public Roman units.
This was SVN commit r8443.
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2010-10-23 01:28:35 +00:00 |
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cf2ce4870e
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This was SVN commit r8442.
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2010-10-23 01:13:56 +00:00 |
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9de72d1d19
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Fix internal icons too
This was SVN commit r8441.
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2010-10-22 23:28:57 +00:00 |
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24fb9cd313
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Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
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2010-10-22 23:27:42 +00:00 |
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e8000c7a90
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This was SVN commit r8439.
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2010-10-22 10:52:35 +00:00 |
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9227eeb5ec
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Block wall texture for giant Greek temple.
This was SVN commit r8438.
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2010-10-22 10:10:43 +00:00 |
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8ddb6f98a4
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This was SVN commit r8437.
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2010-10-22 10:06:10 +00:00 |
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4a9292b2e3
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This was SVN commit r8436.
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2010-10-22 04:27:25 +00:00 |
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c15d777762
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#Editing stats for Super Cavalry and special Roman units.
This was SVN commit r8435.
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2010-10-22 04:02:48 +00:00 |
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eba84f32f6
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Updating Super Infantry templates.
This was SVN commit r8434.
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2010-10-22 02:32:03 +00:00 |
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48121bcef6
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Icon portraits at 128x128 please.
This was SVN commit r8432.
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2010-10-21 23:09:44 +00:00 |
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55741aed44
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This was SVN commit r8427.
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2010-10-21 15:11:26 +00:00 |
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06b3457c5f
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This was SVN commit r8426.
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2010-10-21 10:24:25 +00:00 |
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faacb80004
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This was SVN commit r8425.
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2010-10-21 10:20:56 +00:00 |
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c78c16d607
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two new portrait icons
This was SVN commit r8424.
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2010-10-21 10:12:17 +00:00 |
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d6720e00a4
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Tweaked animation speeds for new Roman units.
This was SVN commit r8423.
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2010-10-21 09:15:40 +00:00 |
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