Commit Graph

8 Commits

Author SHA1 Message Date
arissa_nightblade
bd2fc4f2f4 Put the Armor Points in the correct spot.
This was SVN commit r4778.
2007-01-17 01:27:08 +00:00
arissa_nightblade
62ccd531ed Added Armor and Damage values using the new config system.
This was SVN commit r4773.
2007-01-15 21:51:55 +00:00
d5e5bb5e09 # Updates to the combat damage system.
This was SVN commit r4766.
2007-01-13 18:41:24 +00:00
arissa_nightblade
8929e27ace Revised values for XML files. Updated Excel file.
This was SVN commit r4726.
2006-12-29 05:42:23 +00:00
pyrolink
50e5e9acd9 # Aura and territory rendering
-Auras now take additional parameters from XML, containing a tag for r,
g, b, and a.  No line thickness parameter yet.
-For territories, added function to frustum for determining if line
segment passes through the frustum.

This was SVN commit r4242.
2006-08-25 06:04:33 +00:00
03a08e00a5 # Fixed infinite loop.
Also fixed sectorDivs so it's always initialised, since the complaints
were annoying.
Camera: Added a const.
Super cavalry: Added required(?) aura attributes.

This was SVN commit r3906.
2006-05-29 03:28:54 +00:00
b32a8361e5 AI stance properties and extended animal templates.
This was SVN commit r3390.
2006-01-22 05:28:41 +00:00
6578c2c05c Added the new entities.
This was SVN commit r3251.
2005-12-15 22:58:31 +00:00