Commit Graph

215 Commits

Author SHA1 Message Date
24fb9cd313 Split unit icon sheets into individual textures, for easier editing
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
add040f7e1 Hide city phase indicator
This was SVN commit r8409.
2010-10-17 20:13:02 +00:00
937769035a Only show formation icons for units
This was SVN commit r8407.
2010-10-17 20:01:18 +00:00
43f2be44ba label
This was SVN commit r8405.
2010-10-17 18:57:51 +00:00
eca237647e Play victory/defeat music at appropriate times.
Stop ambient sounds when returning to main menu.

This was SVN commit r8404.
2010-10-17 18:30:36 +00:00
7b7e98ea7b Delete obsolete version of GUI files
This was SVN commit r8403.
2010-10-17 18:28:53 +00:00
c2918cdf32 Fixes health bar not showing when multiple units that have health are selected
This was SVN commit r8395.
2010-10-17 02:34:07 +00:00
b5313de1c7 Fixed infinitely tall health bar when selecting multiple trees, rocks, or other things without health
This was SVN commit r8394.
2010-10-17 02:26:20 +00:00
f4df65d7f1 Change default maps to newer ones
This was SVN commit r8378.
2010-10-16 20:49:29 +00:00
468816aaea Show chat message when the developer console is opened or closed. (For SHIFT-D hotkey)
This was SVN commit r8377.
2010-10-16 19:57:26 +00:00
86cb0db407 Fix chat input not getting cleared when ESC is pressed
Allow chat messages to be sent internally (bypass chat input box)
Show chat message when the developer console is opened or closed.
(moved dev console back to the right side)

This was SVN commit r8376.
2010-10-16 19:49:48 +00:00
eec07b3f85 Fix missing main menu music when S3TC warning is displayed, by removing archive builder from GUI startup.
This was SVN commit r8368.
2010-10-15 14:10:36 +00:00
835609df20 Change S3TC warning yet again, to point to a web page with more information. Also stop hard-coding the message.
This was SVN commit r8367.
2010-10-15 12:29:20 +00:00
3fce7d86f3 Temporarily re-enable fake formations in GUI
This was SVN commit r8350.
2010-10-13 21:40:56 +00:00
0c61f34db1 Reference group count by name instead of templateName
This was SVN commit r8347.
2010-10-13 20:16:03 +00:00
bd3ffd2c6a Reworked EntityGroups
Moved selection size check into selection.js

This was SVN commit r8346.
2010-10-13 19:48:13 +00:00
9909675b68 Made EntityGroups more efficient
"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602)

This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
1cdc8d1726 Warn about some obsolete documentation
This was SVN commit r8331.
2010-10-11 17:03:58 +00:00
184779e00e # Add "[", "]" keys to rotate buildings during placement, based on patch from k776.
Fixes #588.

This was SVN commit r8314.
2010-10-09 13:53:17 +00:00
5eedb07297 Fix selection of loading screen textures with pre-converted texture cache
This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
69b2581ff0 Preparation for garrison code
This was SVN commit r8295.
2010-10-06 18:55:46 +00:00
1784c67c8b Changed background icon for total unit count
This was SVN commit r8294.
2010-10-06 05:25:30 +00:00
ca223eeb5b Made multiple unit selection health bar vertical again
Increased unit selection icons to 16
Added total unit count

This was SVN commit r8292.
2010-10-06 04:19:25 +00:00
ff8477c339 Made unit selection icons the same size as the formation icons
This was SVN commit r8291.
2010-10-05 22:44:32 +00:00
9872cb17b8 Deselect units that disappear into fog-of-war.
Fixes #596.

This was SVN commit r8278.
2010-10-05 00:08:05 +00:00
eff766d6b9 Made ESC close out open dialogs rather than offer to close the game
Fixed the multiple unit health bar failing to work correctly
Changed multiple selection area to fit layout better.
Organized code

This was SVN commit r8256.
2010-10-03 22:42:15 +00:00
59c8ecfa3d Use voices for infantry/cavalry units.
Make arrows quieter.
Handle order-related sounds via the GUI instead of simulation, to make
them player-specific and to reduce latency.

This was SVN commit r8254.
2010-10-03 17:58:49 +00:00
aa32677784 Restore highlighting of units on hover.
Optimise overlay code a bit.

This was SVN commit r8253.
2010-10-03 16:48:52 +00:00
9a0db9713e Add resource supply status bars.
Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.

This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
21a07af553 Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
f9b5bd37ca Removed button background from command icons
This was SVN commit r8246.
2010-10-02 23:24:13 +00:00
7ea522a484 # Add on-screen health bars
This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
4afcd057f6 Made lower panel sprites same scale
Adjusted vertical spacing of player and unit names.

This was SVN commit r8239.
2010-10-02 03:24:12 +00:00
d2f07800ed Fixed bug where resource bar sometimes covered the health bar
This was SVN commit r8237.
2010-10-01 22:29:55 +00:00
8a01e11db7 Health bar shows average for multiple selections
Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet

This was SVN commit r8236.
2010-10-01 22:18:03 +00:00
fcedcae052 # Add victory/defeat conditions, based on patch from fcxSanya.
Fixes #565.

This was SVN commit r8234.
2010-10-01 20:51:21 +00:00
53abdf4717 Fixed the size of the menu and civ icon sprites
This was SVN commit r8223.
2010-10-01 01:13:43 +00:00
729cf72d2b More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
Smaller panel image with less dark on the sides.

This was SVN commit r8217.
2010-09-30 23:01:24 +00:00
61fa8d29f6 Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later.
This was SVN commit r8216.
2010-09-30 22:39:45 +00:00
54142e5ee8 Some more progress towards Michael's GUI design.
This was SVN commit r8213.
2010-09-29 21:55:51 +00:00
41819d3189 Moved notification area to rest on right side of lower panel.
(Hide right panel when not used)

This was SVN commit r8206.
2010-09-28 18:31:40 +00:00
4e897394dc Fixed some overlapping issues
Added menu hotkey

This was SVN commit r8205.
2010-09-28 18:15:11 +00:00
b2278e56a6 Fixed menu graphics
Misc consistency improvements
Added pause hotkey

This was SVN commit r8204.
2010-09-28 17:40:41 +00:00
ac11a5cf28 Fixed chat dialog graphics
This was SVN commit r8203.
2010-09-28 15:53:20 +00:00
93e81319e8 Added civ icon
Fixed Settings Dialog graphics

This was SVN commit r8202.
2010-09-28 14:58:14 +00:00
ea7c2e569c Michael's new GUI layout
(I made some changes to some parts which can always be changed back.
It's still a work in progress.)

This was SVN commit r8200.
2010-09-28 14:19:13 +00:00
82691683cb Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
Remove obsolete IsNewSimulation function.

This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
7f3a628e0b Some small aesthetic changes to selection details area
This was SVN commit r8182.
2010-09-25 18:19:06 +00:00
fa1dc05de2 New GUI layout
Delete confirmation dialog
Resource bar replaces resource quantity/icon
Selected units are grouped by type regardless of rank
Ranked units use the same icon
"Basic" units are now considered to have the rank of "Basic" for
grouping purposes

This was SVN commit r8180.
2010-09-25 15:22:41 +00:00
924d1219a7 # Add fog-of-war.
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.

This was SVN commit r8160.
2010-09-23 12:13:13 +00:00