cdfeeab25f
Fixes Atlas non-PCH build.
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This was SVN commit r9911.
2011-07-24 21:50:58 +00:00
b2837e2878
Fix compatibility more with Boost 1.47
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This was SVN commit r9907.
2011-07-24 11:59:57 +00:00
955f94976e
# New dynamic territories design
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This was SVN commit r9906.
2011-07-24 11:42:35 +00:00
78fd3a2ba2
Fix compatibility with Boost 1.47
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This was SVN commit r9905.
2011-07-24 11:41:06 +00:00
813fed5b9e
Adds GetCivData to map generator API (to replace the hardcoded starting entities in rmgen).
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Adds some starting entities to unfinished civs.
This was SVN commit r9901.
2011-07-24 03:28:18 +00:00
153357f640
Replaces architecture-dependent cpuid function with inline GCC assembly. Should fix #670 by eliminating nasm dependency.
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This was SVN commit r9891.
2011-07-21 01:44:29 +00:00
f9d7c1246d
# Initial support for territories
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This was SVN commit r9889.
2011-07-20 19:48:06 +00:00
15df4aa4be
OS X fix: if os_cpu_ClockFrequency reports an unknown/invalid value, measure the frequency instead; also avoid reporting invalid freqs in system_info
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This was SVN commit r9886.
2011-07-20 08:10:36 +00:00
ce42cd611a
Update release packaging script for recent library changes
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This was SVN commit r9884.
2011-07-19 17:30:49 +00:00
8da2640f5e
Fixes no-PCH build
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This was SVN commit r9883.
2011-07-19 09:00:15 +00:00
708e9cea05
Fix looping of non-streaming sounds
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This was SVN commit r9877.
2011-07-18 17:56:17 +00:00
b738f27283
hopefully fix non-Windows build errors
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This was SVN commit r9875.
2011-07-18 15:25:48 +00:00
ead45aa957
Report XML parse errors better in validator tool
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This was SVN commit r9874.
2011-07-18 14:57:41 +00:00
c33246d603
Fix build errors
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This was SVN commit r9872.
2011-07-18 11:10:13 +00:00
0d23e3f333
post-alpha sync with work.
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debug stack trace fixes, remove more asm, change CONTINUE/OK scheme to
OK/ALL_COMPLETE, fix tests
This was SVN commit r9871.
2011-07-18 09:21:56 +00:00
2d9e473483
fix for non-contiguous APIC IDs within a single package (happens on recent Intel CPUs)
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This was SVN commit r9870.
2011-07-18 08:08:06 +00:00
aeddb5fb48
avoid warning when running a second instance and Mahaf is enabled
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This was SVN commit r9863.
2011-07-17 19:19:33 +00:00
a31ce6a3ce
Fix "hides overloaded virtual function" warnings in Clang
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This was SVN commit r9862.
2011-07-17 17:30:07 +00:00
be3eb579d4
fix another cast runtime error
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This was SVN commit r9861.
2011-07-17 14:48:23 +00:00
ea7f65818a
Avoid release-mode-only warning
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This was SVN commit r9857.
2011-07-17 01:26:04 +00:00
2f0bd8d8b0
Upgrade to SpiderMonkey 1.8.5 ( fixes #734 )
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This was SVN commit r9852.
2011-07-16 23:24:14 +00:00
364f76c5ff
Fix rare use of uninitialised values
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This was SVN commit r9847.
2011-07-16 19:52:48 +00:00
dd054c8d97
acpi: fix cast error (caught by runtime check)
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x86_x64: simplify MSC version check
This was SVN commit r9846.
2011-07-16 17:27:07 +00:00
8eb7af4ac9
Be a bit more robust to build environment changes.
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Reduce some module dependencies.
Clean up some unused instantiations.
This was SVN commit r9827.
2011-07-15 13:22:48 +00:00
ca42649c5b
Fix MSVC warning
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This was SVN commit r9820.
2011-07-13 19:28:31 +00:00
f28ae0d427
Disable SDL's DGA mouse support by default, to fix Linux fullscreen mouse sensitivity problems
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This was SVN commit r9819.
2011-07-13 17:40:12 +00:00
7f74693052
Disable culling of transparent objects in shadows/reflections, to fix trees
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This was SVN commit r9818.
2011-07-13 13:51:40 +00:00
b08e142193
Graphics optimisations and features from eihrul.
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Add shadow filtering (PCF) option.
Fix ugly shadow saturation in old lighting mode.
Fix fancy water shader.
Fix camera matrix computation.
Support scissoring of camera frustum.
Optimise vertex skinning.
Inline various matrix functions.
Support filtering of the list of submitted models before a rendering
pass, for more precise culling.
Optimise water renderer (fixes #721 , based on patch by ortalo).
Use scissoring when generating reflection/refraction textures.
Skip reflection/refraction texture generation when no water is visible.
Render alpha-blended objects differently (fixes #434 ).
Reduce shadow swimming effects.
This was SVN commit r9814.
2011-07-12 23:48:05 +00:00
bb33a259b6
Fixes Atlas build errors on OS X (specifically MacPorts' version of wxWidgets doesn't support constructing wxString with std::wstring)
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This was SVN commit r9797.
2011-07-10 21:00:21 +00:00
20ebb2b829
Fix incorrect string type in log message on non-Windows
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This was SVN commit r9790.
2011-07-09 18:41:58 +00:00
a4637c25d0
Fix no-PCH builds
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This was SVN commit r9786.
2011-07-08 15:07:08 +00:00
6371afbc76
Remove the rarely-used source code option from the Windows installer. See #855 .
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This was SVN commit r9777.
2011-07-07 20:11:47 +00:00
b6d04004b6
Avoid errors when using planes in formations, by not allowing them to join formations
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This was SVN commit r9776.
2011-07-07 17:05:22 +00:00
899f5105b9
Fix glwprintf errors on OS X with non-ASCII strings, by setting LC_CTYPE to UTF-8
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This was SVN commit r9768.
2011-07-06 21:19:59 +00:00
1bc2db56ea
Stops unit following when other object selected. Fixes #775
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This was SVN commit r9764.
2011-07-05 21:29:11 +00:00
315dfbff5d
Fix use of outdated cached transform when computing bounding boxes.
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Should fix #867 .
This was SVN commit r9761.
2011-07-05 00:12:00 +00:00
528b833db0
Fix assertion failure in replay mode
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This was SVN commit r9757.
2011-07-04 15:17:46 +00:00
f01097b23c
Avoid crash when pressing 'h' while multiplayer host game setup screen is loading
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This was SVN commit r9753.
2011-07-03 18:36:43 +00:00
6ba00117e0
Fixes bug in Atlas player editor: saving team as "None" had no effect
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This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
996a32125c
Add per-player LOS-reveal flag.
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Reveal LOS for Gaia and AI players (fixes #879 ).
Use player_id_t slightly more consistently in interfaces.
This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
293adad0ba
Fix #829 - Stuck units bug
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This was SVN commit r9713.
2011-06-28 07:27:03 +00:00
a8fdcfde59
Fixes broken autostart for random maps with AI
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This was SVN commit r9699.
2011-06-27 23:27:25 +00:00
31832cd9ae
Initialise minimap and LOS textures properly
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This was SVN commit r9673.
2011-06-26 21:47:07 +00:00
3f51747440
Fix uninitialised value
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This was SVN commit r9672.
2011-06-26 21:45:58 +00:00
df2e499efc
Post code review version - previous commit was pre code review version.
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This was SVN commit r9666.
2011-06-26 07:47:03 +00:00
2aedf48304
#788 Eliminate delay in path finding (and therefore moving)
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This was SVN commit r9665.
2011-06-26 07:03:08 +00:00
5bc125a91f
Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
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This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
33e8ac6fa5
Applies Kenny's patch for CInput pasting behavior ( fixes #640 )
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Simplifies some clipboard hotkeys
This was SVN commit r9658.
2011-06-25 00:04:41 +00:00
92fcb737cd
Attempt minor improvements to stances code (see #865 ).
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Don't chase units that are no longer visible, beyond where they were
last seen (fixes #595 ).
This was SVN commit r9657.
2011-06-24 12:35:15 +00:00
195c7a00e9
Adds player settings shortcut to Atlas map panel. Fixes #874
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Tweaks some control positions and layouts for consistency
This was SVN commit r9649.
2011-06-23 22:38:26 +00:00