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40e3ffa490
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This was SVN commit r3018.
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2005-10-25 05:13:50 +00:00 |
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404dc10d6a
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This was SVN commit r3017.
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2005-10-25 05:13:15 +00:00 |
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7355310011
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This was SVN commit r3016.
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2005-10-25 05:12:40 +00:00 |
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84ec0ac4a4
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This was SVN commit r3015.
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2005-10-25 05:11:50 +00:00 |
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777fc4b7b5
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The things CheeZy and I threw together for the Pond Battle screenshot.
This was SVN commit r3014.
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2005-10-25 05:11:07 +00:00 |
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11d6b08360
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GUI updates converting from .png to .dds
This was SVN commit r3010.
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2005-10-25 01:29:42 +00:00 |
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d17e48ad99
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Updated to fix .png to .dds changes
This was SVN commit r3008.
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2005-10-25 01:12:59 +00:00 |
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7cb003f18c
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Greek shield changes - yet again
This was SVN commit r3000.
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2005-10-24 10:17:26 +00:00 |
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5bf15b107d
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Hero Thermistocles!
This was SVN commit r2989.
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2005-10-23 05:26:49 +00:00 |
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aba61336b7
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Ooops forgot some xenophon files
This was SVN commit r2987.
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2005-10-22 10:17:35 +00:00 |
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c10b413f65
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Hero Xenophon, Player colorized the Greek colored shields, Shield back for round greek shields.
This was SVN commit r2986.
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2005-10-22 10:02:26 +00:00 |
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011aadb3df
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Added a new dry grass actor.
This was SVN commit r2982.
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2005-10-21 08:36:55 +00:00 |
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1ff1045a7c
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Explicit minimap colours for each terrain, to improve loading times.
This was SVN commit r2978.
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2005-10-19 23:03:44 +00:00 |
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7b4b44eee0
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Got tired of waiting for the "monkeys" so I made the granite stone actors myself. - Mythos
This was SVN commit r2960.
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2005-10-18 03:40:22 +00:00 |
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62c5e311f2
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All fixed to include new 3D meshes
This was SVN commit r2953.
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2005-10-16 21:35:27 +00:00 |
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8c0da64fe1
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This was SVN commit r2952.
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2005-10-16 21:33:01 +00:00 |
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80434a8a12
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Updated with new meshes
This was SVN commit r2951.
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2005-10-16 21:22:39 +00:00 |
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bcca0722b4
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New 3D meshes for large reeds and crops.
This was SVN commit r2950.
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2005-10-16 21:13:21 +00:00 |
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499c073873
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This was SVN commit r2949.
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2005-10-16 21:12:37 +00:00 |
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0d5ce47915
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Leonidas Hero
This was SVN commit r2943.
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2005-10-15 04:15:02 +00:00 |
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Fire Giant
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e049e0a60d
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Fixed positioning of new LOS control (TODO: split into FoW and Reveal check boxes)
This was SVN commit r2938.
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2005-10-14 02:06:51 +00:00 |
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Fire Giant
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39dbc65a19
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Updated session setup screen and some minor changes in shell GUI layout.
This was SVN commit r2937.
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2005-10-13 20:04:22 +00:00 |
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a6225ffa21
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added a randomized texture
This was SVN commit r2931.
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2005-10-13 09:10:43 +00:00 |
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db4bb3a4d1
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This was SVN commit r2930.
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2005-10-13 09:09:47 +00:00 |
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e95f2f4de4
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New grass tall texture to randomize the grass
This was SVN commit r2929.
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2005-10-13 08:53:09 +00:00 |
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141c39ab91
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Modified grass_field_lush_tall.xml to randomize a bit.
This was SVN commit r2928.
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2005-10-13 08:52:31 +00:00 |
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b950a98ffb
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pond-battle2.pmp and pond-battle2.xml are an update for the possible gamedev submission. This is for CheeZy to add his magic.
This was SVN commit r2927.
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2005-10-13 07:44:42 +00:00 |
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Dnas
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82a8126002
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Updated hele_[a-h]1.dds. and first commit! :-)
This was SVN commit r2926.
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2005-10-13 07:29:35 +00:00 |
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c153fb5c62
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This was SVN commit r2925.
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2005-10-13 07:25:37 +00:00 |
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2cd06a66ae
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Fixed the hellenes/super_unit_1.xml actor to use the correct tunic mesh.
This was SVN commit r2924.
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2005-10-13 01:56:53 +00:00 |
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46c84a8b99
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This was SVN commit r2923.
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2005-10-13 01:44:05 +00:00 |
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d30b9fdc23
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This was SVN commit r2922.
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2005-10-13 01:31:16 +00:00 |
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2dae4ab373
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This was SVN commit r2921.
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2005-10-13 01:06:07 +00:00 |
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0babbd8420
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This was SVN commit r2920.
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2005-10-13 00:46:04 +00:00 |
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04654b4064
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This was SVN commit r2918.
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2005-10-12 21:32:10 +00:00 |
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dff64f6b96
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Fix some broken links to props in the persian house xml file
This was SVN commit r2912.
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2005-10-12 08:38:08 +00:00 |
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906d0f31fa
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update with Ken's map and fixes for some bad unit meshes
This was SVN commit r2911.
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2005-10-12 07:56:17 +00:00 |
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b53e236a02
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Greek Archers completed, Trader completed, Super Unit 2 is completed
This was SVN commit r2908.
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2005-10-12 04:33:02 +00:00 |
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7e7e0cd052
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Demo map for Ken featuring all the completed art work so far of structures/units
This was SVN commit r2901.
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2005-10-12 00:37:05 +00:00 |
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30b80c032d
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Alexander Hero (hopefully I included everything)
This was SVN commit r2900.
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2005-10-11 11:59:26 +00:00 |
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8d37fba12f
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This was SVN commit r2899.
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2005-10-11 05:22:18 +00:00 |
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868649d491
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This was SVN commit r2890.
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2005-10-10 08:17:17 +00:00 |
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57b8886f63
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This was SVN commit r2889.
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2005-10-10 05:25:56 +00:00 |
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e294e30c51
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Added LOS setting to game setup screen.
This was SVN commit r2886.
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2005-10-10 03:34:45 +00:00 |
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575500169d
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This was SVN commit r2885.
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2005-10-10 02:24:48 +00:00 |
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84d47305ea
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This was SVN commit r2884.
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2005-10-10 02:24:00 +00:00 |
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3414e847be
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Updated the temporary Bireme so it inherited from the ship template instead of the Female Citizen (which was fairly disturbing).
This was SVN commit r2883.
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2005-10-09 14:22:55 +00:00 |
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f2862de50e
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few xml error fixes
This was SVN commit r2882.
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2005-10-09 11:17:40 +00:00 |
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7ebdefec4b
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Atlas: improved brushes
This was SVN commit r2875.
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2005-10-09 03:26:16 +00:00 |
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7fc8713794
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Made the LOS properties slightly more realistic.
This was SVN commit r2874.
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2005-10-09 03:00:03 +00:00 |
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