Commit Graph

1276 Commits

Author SHA1 Message Date
f0f7f236b7 sound test filename -> game data, since ogg playing works again.
This was SVN commit r1251.
2004-10-16 20:55:56 +00:00
f144aa0686 as per meeting today, disabled use of OpenAL ogg extension; wrote a quick, ugly, no-good hack to decode OGG files 'manually' (using vorbis)
(it doesn't stream, it loads the whole thing into memory - baad)
but the steaming pile seems to work! all is good ;)

This was SVN commit r1250.
2004-10-16 20:54:24 +00:00
d272a7ebb4 remove ofs field for vfs_start_io - never used
This was SVN commit r1249.
2004-10-16 20:52:18 +00:00
b0fcfb8a55 Updated GUI script to get ensure all objects have discrete widths and heights (no more control blocking).
This was SVN commit r1248.
2004-10-16 12:49:03 +00:00
c8cb07fb59 Updated GUI.
This was SVN commit r1247.
2004-10-15 22:15:31 +00:00
dfb126ca34 Icon fixes.
This was SVN commit r1246.
2004-10-15 22:14:15 +00:00
901fa7e68a Added GUI hotkeys for control toggling.
This was SVN commit r1245.
2004-10-15 22:13:36 +00:00
168ab4b962 Added 4_manual.xml (okay, it's only a placeholder for now, but you have to start somewhere).
This was SVN commit r1244.
2004-10-15 18:02:35 +00:00
90a0860081 Added load for 4_manual.xml.
This was SVN commit r1243.
2004-10-15 18:01:22 +00:00
1798a1ab1d remove testing code that makes clicks do strange things ;)
This was SVN commit r1242.
2004-10-15 17:26:36 +00:00
45ffe69f90 fix sign conversion bug (int -> size_t)
This was SVN commit r1241.
2004-10-15 13:42:13 +00:00
390fe343a0 gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown)
note: you will need to fiddle a bit to test this ATM: see
http://forums.wildfiregames.com/0ad/index.php?showtopic=1672  #5

This was SVN commit r1240.
2004-10-15 13:29:04 +00:00
cd24c9c6f7 fixes for RES_UNIQUE (used by sound instances) - no longer add such handles to the h_find lookup data struct, because it can't handle several instances backed by the same file
This was SVN commit r1239.
2004-10-15 13:19:37 +00:00
6f2c1fbb8c WIP; still tons of debug code
now theoretically supports 3d positional sound; solidified snd data
provider -> VSource code

This was SVN commit r1238.
2004-10-15 13:18:34 +00:00
Gee
fd91563f42 Sorry! Totally forgot to add the CInput.cpp/h
This was SVN commit r1237.
2004-10-14 21:01:13 +00:00
Gee
cdf7334d34 Added GetHeight()
This was SVN commit r1236.
2004-10-14 10:10:43 +00:00
Gee
5b74afce82 Added unifont_height...
This was SVN commit r1235.
2004-10-14 10:09:51 +00:00
Gee
f4b410ff82 A bunch of updates:
- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.

This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee
1d4ebcca24 Added minimap setting, and progress bar settings (they are not as described in the TDD, they are renamed to sprite-background and sprite-bar).
This was SVN commit r1233.
2004-10-14 05:54:51 +00:00
Gee
c4684effb6 Progress bar added, and an optional attribute for the [icon] tags in text.
You can now displace an icon using: "[icon="smiley" displace="2 -3"]

I may rename it from 'displace' to something else if someone gives me a
good suggestion.

This was SVN commit r1232.
2004-10-14 02:32:26 +00:00
Calefaction
51fbfc57db Updated to use mini-map object
This was SVN commit r1231.
2004-10-08 01:10:44 +00:00
Calefaction
5275dc862b Initial mini-map check-in
This was SVN commit r1230.
2004-10-08 01:10:14 +00:00
6b084c3173 Fixes to comply with VC2005.
This was SVN commit r1229.
2004-10-07 22:03:12 +00:00
714d41cbbe Placeholder XMLs to stop the GUI loader from complaining until the Real McCoy is ready.
This was SVN commit r1228.
2004-10-07 21:07:01 +00:00
769e521349 Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
442c6f315f Added 'const' to appropriate bits of Xeromyces
This was SVN commit r1226.
2004-10-07 20:49:35 +00:00
2c9ac03375 Another minor fix
This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT
6f10c954de Missing JSCollection*. Oops.
This was SVN commit r1224.
2004-10-07 20:09:11 +00:00
53719430d1 Minor bug fixes
This was SVN commit r1223.
2004-10-07 20:02:58 +00:00
MarkT
3469e90636 Couple of files missing from previous commit.
This was SVN commit r1222.
2004-10-07 19:35:08 +00:00
MarkT
2aeaa40326 Updates to the entity XMLs (they work like the DD says they should, now - more or less)
This was SVN commit r1221.
2004-10-07 19:34:19 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
notpete
e260a5eb8e Support for recursive actor directories; few other minor changes.
This was SVN commit r1219.
2004-10-06 18:46:33 +00:00
notpete
17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
notpete
81c829ec4c Minor changes.
This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
711118ee97 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
975344b515 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1215.
2004-10-06 14:12:10 +00:00
67d95dd3af add ARRAY_SIZE
This was SVN commit r1214.
2004-10-06 14:11:55 +00:00
4f230f061d less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1213.
2004-10-06 14:00:43 +00:00
53f8283cfc update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
622febf5b7 update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
fecb8e38de buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place.
This was SVN commit r1210.
2004-10-05 13:11:28 +00:00
7a0cf92c25 add RES_UNIQUE, required for sound code
This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
13dfff0e12 removed unnecessary (unused) calc
This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
10a81394ff removed test rig crap
This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
b6c1ad7126 had a look at CPU freq detect due to win32asm thread.
added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate

This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
bc669568f9 Updated GUI for Cavalry Dude.
This was SVN commit r1205.
2004-10-01 09:40:25 +00:00
9312033a56 Cavalry Dude.
This was SVN commit r1204.
2004-10-01 09:39:31 +00:00
5c850d51cd Fix for Mini-Map.
This was SVN commit r1203.
2004-09-30 16:09:45 +00:00
cb11ff27c2 startServer() display corruption bug, bug #28
This was SVN commit r1202.
2004-09-28 16:01:11 +00:00