86f0e0ba32
Re-exported the Gallic Fortress, with new player color tidbits and mesh fixes. Deleted 19 old PMD meshes.
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This was SVN commit r8365.
2010-10-15 08:18:31 +00:00
5efa4ac15a
This was SVN commit r8364.
2010-10-15 06:20:26 +00:00
71108ff458
#New Camel fauna.
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This was SVN commit r8363.
2010-10-15 06:19:06 +00:00
c6f50be71b
This was SVN commit r8361.
2010-10-15 04:37:42 +00:00
7bbc19c791
testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
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This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
87782e3242
This was SVN commit r8359.
2010-10-15 03:42:13 +00:00
659515f89d
Cleaning
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This was SVN commit r8358.
2010-10-15 03:40:04 +00:00
5040068948
This was SVN commit r8357.
2010-10-15 01:35:30 +00:00
8edd28c43c
Decal for Celt CC. New Celt Temple.
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This was SVN commit r8355.
2010-10-14 19:54:08 +00:00
fa9d51cbb1
This was SVN commit r8349.
2010-10-13 21:27:55 +00:00
8abfa5ec89
slight color tweak
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This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf
A new stoa for the Greeks.
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This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
9e71973135
This was SVN commit r8339.
2010-10-12 06:11:19 +00:00
d08f6b7c46
This was SVN commit r8334.
2010-10-12 01:52:56 +00:00
e82ed0f7ae
Beginning to add new single icons to the game. :)
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This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
4af13e4ce1
This was SVN commit r8330.
2010-10-11 15:27:39 +00:00
0b418f887b
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
40eabf0441
This was SVN commit r8324.
2010-10-10 16:07:40 +00:00
96162bf2b4
This was SVN commit r8323.
2010-10-10 15:12:44 +00:00
3b38240d4f
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
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This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
43b110a43b
Final 3 waypoint flags.
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This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
a4fad2a549
This was SVN commit r8293.
2010-10-06 05:17:12 +00:00
3092691690
This was SVN commit r8286.
2010-10-05 09:13:40 +00:00
0baa84f6ab
texture for Celt temple
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This was SVN commit r8285.
2010-10-05 09:10:37 +00:00
9faedfbc90
Lots of art tweaks. Brand new Celtic Civic Centre.
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This was SVN commit r8283.
2010-10-05 08:42:16 +00:00
759da20346
Some new wood textures.
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This was SVN commit r8282.
2010-10-05 06:12:13 +00:00
a399c2af03
Round roof for a Celt building.
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This was SVN commit r8280.
2010-10-05 03:13:47 +00:00
adefbc7b23
This was SVN commit r8279.
2010-10-05 02:29:09 +00:00
bf77f61b0f
This was SVN commit r8274.
2010-10-04 17:58:02 +00:00
2959cce0e8
Another "campaign" unit for people to play with in Atlas for Alpha II--The Theban Sacred Band.
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This was SVN commit r8267.
2010-10-04 09:27:50 +00:00
ec681ce8a8
This was SVN commit r8266.
2010-10-04 07:00:44 +00:00
e8314783d9
New Celtic Dock. :) New Celtic waypoint banner.
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This was SVN commit r8265.
2010-10-04 06:43:20 +00:00
bd17bc349e
This was SVN commit r8264.
2010-10-04 06:36:00 +00:00
f8853fe7b2
Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
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This was SVN commit r8263.
2010-10-04 05:23:19 +00:00
50ed028dcb
New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
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This was SVN commit r8261.
2010-10-04 01:49:28 +00:00
c146fe24ba
sunset sky
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This was SVN commit r8259.
2010-10-04 00:10:24 +00:00
b8bd93d22b
Deleted the old 'temp' portrait sheets.
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This was SVN commit r8258.
2010-10-03 23:42:02 +00:00
a47227daaa
#New Celt Market
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This was SVN commit r8252.
2010-10-03 09:24:26 +00:00
9a0db9713e
Add resource supply status bars.
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Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.
This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
21a07af553
Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
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This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
cd12571845
This was SVN commit r8245.
2010-10-02 22:32:39 +00:00
96f417ab3b
Control-group icons.
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This was SVN commit r8244.
2010-10-02 22:27:51 +00:00
7ea522a484
# Add on-screen health bars
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This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
5e9a968bd6
This was SVN commit r8240.
2010-10-02 04:01:25 +00:00
3eb50d0763
command icons moved to a 32x32 cell grid. :)
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This was SVN commit r8238.
2010-10-02 03:15:27 +00:00
8a01e11db7
Health bar shows average for multiple selections
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Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet
This was SVN commit r8236.
2010-10-01 22:18:03 +00:00
4b3e819b67
Celt scout tower variation.
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This was SVN commit r8233.
2010-10-01 09:13:34 +00:00
3e03a8ae10
#Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
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This was SVN commit r8232.
2010-10-01 07:34:29 +00:00
607e176b9b
This was SVN commit r8231.
2010-10-01 07:21:15 +00:00
9d923233ac
This was SVN commit r8230.
2010-10-01 07:17:22 +00:00