531b40578a
More GLES compatibility.
...
Add config option to disable hardware cursors on Windows.
This was SVN commit r11053.
2012-02-12 20:45:31 +00:00
db85833655
More GLES compatibility.
...
Move more rendering code to shader API.
This was SVN commit r11050.
2012-02-12 13:20:49 +00:00
a3f168b887
Initial support for GLSL generic vertex attributes in shader API, for GLES compatibility.
...
Specify GLSL version in shader files, for better error detection.
This was SVN commit r11040.
2012-02-09 17:55:25 +00:00
3fab2729b5
Partial SDL2 compatibility
...
This was SVN commit r11033.
2012-02-06 22:47:35 +00:00
0f4928bd0a
Use dummy IO tracer, to avoid overhead of storing data that will never be used. (See #1143.)
...
This was SVN commit r11007.
2012-02-02 23:12:36 +00:00
41e3bad341
More build fixes for FreeBSD.
...
Adds BSD sysdep.
Adds support for MAKE variable, overriding make command in our build
scripts.
Fixes more files not ending with newline.
This was SVN commit r10994.
2012-01-31 00:06:56 +00:00
5cdb2ebd70
Fix cursor winding
...
This was SVN commit r10992.
2012-01-30 12:13:43 +00:00
fc27a5c0ea
More FreeBSD build fixes.
...
Fixes some warnings about files that don't end with newline.
This was SVN commit r10991.
2012-01-30 06:21:11 +00:00
cc5a0fba4e
Use shader API for GUI text.
...
Flip GUI quads so we don't have to disable back-face culling.
This was SVN commit r10989.
2012-01-30 00:27:23 +00:00
8be430eb30
Remove obsolete ogl_shader
...
This was SVN commit r10984.
2012-01-29 12:23:16 +00:00
adbd7633dd
# Initial GLSL rendering support
...
This was SVN commit r10978.
2012-01-29 01:22:22 +00:00
63e151fbd5
Slightly more Android compatibility
...
This was SVN commit r10975.
2012-01-28 16:38:21 +00:00
d068c1dd09
Fix build with old versions of Mesa
...
This was SVN commit r10936.
2012-01-19 18:23:54 +00:00
95e6673ed4
Fixes include in wsdl.
...
This was SVN commit r10932.
2012-01-18 22:51:49 +00:00
8099388bec
final sync with work - add VECTOR_ALIGNED, fix wsdl to match new SDL include path
...
This was SVN commit r10926.
2012-01-18 15:36:44 +00:00
182bf2b4af
Vague start at hypothetical Android support
...
This was SVN commit r10923.
2012-01-17 22:05:43 +00:00
e64a3d3946
Experiment a little with OpenGL ES
...
This was SVN commit r10915.
2012-01-15 23:15:31 +00:00
1389e754de
Include *.DELETED files when building archives. See #1110 .
...
This was SVN commit r10907.
2012-01-14 18:46:20 +00:00
893cb2668e
Renames our sdl.h to libsdl.h, to avoid case sensitivity errors when it includes SDL.h.
...
This was SVN commit r10904.
2012-01-12 23:32:27 +00:00
ed237ff1a6
Implements GetVideoMode on OS X (10.6+ compatible), based on patch by Echelon9. Fixes #847 .
...
This was SVN commit r10897.
2012-01-11 23:41:59 +00:00
6bb54ee1d4
Fix Windows build
...
This was SVN commit r10896.
2012-01-11 23:04:33 +00:00
d07eac218c
SDL 1.3 build fixes.
...
Support SDL_CONFIG environment variable in update-workspaces to pick
non-default sdl-config.
Avoid non-standard use of SDL/ in include paths.
This was SVN commit r10895.
2012-01-11 22:50:39 +00:00
6f2eec3c2e
Fix warnings
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This was SVN commit r10867.
2012-01-04 13:19:38 +00:00
8b6a3923d3
instead of wcscasecmp, use std::string operator< (i.e. case-sensitive comparison)
...
closes #1036 (see rationale/discussion there)
This was SVN commit r10862.
2012-01-04 00:25:34 +00:00
785b6efa4b
by default, don't attempt to start the aken driver
...
addresses security concerns
[http://www.wildfiregames.com/forum/index.php?showtopic=15482 ]
This was SVN commit r10858.
2012-01-02 23:38:46 +00:00
0ec4242962
Detect and fix printf signedness errors. Fixes #1086 , #1087 .
...
This was SVN commit r10846.
2012-01-01 16:43:10 +00:00
cc405939c2
Fix #1085 (incorrect buffer size), based on patch by Echelon9
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This was SVN commit r10845.
2012-01-01 14:42:58 +00:00
325c344ddd
increase size of error message buffer, don't complain about "invalid image hash" (known issue with aken.sys on Win7 x86).
...
fixes #1083
This was SVN commit r10834.
2011-12-29 20:15:47 +00:00
78ba79209d
more minor fixes. rename uname.machine to x64 (less confusing than amd64)
...
This was SVN commit r10827.
2011-12-29 09:47:42 +00:00
23308f0259
wsdl: add error checks, add support for bpp in sdl_surface
...
This was SVN commit r10826.
2011-12-29 09:01:09 +00:00
1e210165f2
Fix some MSVC static analysis warnings
...
This was SVN commit r10825.
2011-12-29 02:06:09 +00:00
9ef1cd8ba8
Avoid the deprecated (and fallible) SHGetMalloc, per current MSDN documentation
...
This was SVN commit r10824.
2011-12-29 01:50:18 +00:00
6ac6d4f1ec
Fix #1062 (incorrect check for empty string), based on patch by Echelon9
...
This was SVN commit r10821.
2011-12-29 01:07:20 +00:00
52756535f3
Fix crash in GL_EXT_timer_query profiler
...
This was SVN commit r10819.
2011-12-28 22:00:52 +00:00
c134221739
minor fixes
...
waio: ensure error is disk_full on failure
cache_adt: scaffolding code wrongly used std::remove_if instead of
list::remove. thanks to Echelon9 for catching this! fixes #1063
This was SVN commit r10818.
2011-12-28 11:21:05 +00:00
0d05c96be2
[gcc] compile fix.
...
fixes #1074
thanks to Echelon9!
This was SVN commit r10816.
2011-12-27 18:56:20 +00:00
3537ae31d5
sync with work:
...
x86_x64: update MSR definitions to include model 2F (westmere ex);
update bus clock computation for sandy bridge; remove unused
cpu_Serialize; use namespace, add model names
mahaf: cope with stricter security for services/drivers
ApicId -> GetApicId, move to apic module
aken: add batch file to install driver (optional)
This was SVN commit r10815.
2011-12-27 14:12:31 +00:00
587487811b
Fixes typo in pool allocator stats, based on patch from Echelon9. Fixes #1061 .
...
This was SVN commit r10799.
2011-12-23 03:54:36 +00:00
2bc2666e4e
sync with work - minor fixes
...
This was SVN commit r10770.
2011-12-19 11:55:30 +00:00
286ce58b1c
more restrictive permissions required by tightened vista/win7 security (still unable to launch services without admin - but could install them once)
...
This was SVN commit r10762.
2011-12-18 12:21:57 +00:00
36ef0a376d
workaround hardware/BIOS craziness
...
fixes #1047
This was SVN commit r10754.
2011-12-17 20:41:32 +00:00
f4e46d166d
sync with work; minor fixes (wsdl must report gfx memory in KB to match sdl)
...
This was SVN commit r10678.
2011-12-06 09:17:39 +00:00
24aa71b566
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
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fixes #1021
This was SVN commit r10631.
2011-11-29 16:51:58 +00:00
b1fa90b8ef
Use a deterministic order when loading multiple archive files from within a single mod
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This was SVN commit r10620.
2011-11-27 17:33:42 +00:00
301854702c
add support for removing individual files from VFS and a mechanism for automatically doing so (add filename.extension.DELETED to the same directory/archive), as discussed in meeting.
...
refactor: split up Invalidate into RemoveFile+RepopulateDirectory
GameSetup: fix: ensure the first mod always overrides game files,
irrespective of timestamp.
This was SVN commit r10610.
2011-11-26 18:37:53 +00:00
fbff0aa98d
Fix printf argument types
...
This was SVN commit r10529.
2011-11-13 18:31:06 +00:00
f865401136
Detect allocation failure
...
This was SVN commit r10520.
2011-11-12 23:57:33 +00:00
70224e7940
Fix missing symbols in old glext
...
This was SVN commit r10515.
2011-11-11 11:56:51 +00:00
cfb79c3062
# Add GPU performance profiling support.
...
Add some profiler region attributes.
Render events in profile visualiser.
Change profiler from GPL to MIT.
This was SVN commit r10492.
2011-11-09 13:09:01 +00:00
8fba3f92b1
Allow better hwdetect debugging
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This was SVN commit r10491.
2011-11-09 11:54:05 +00:00
7064565ff6
# Allow saving and loading single-player games.
...
Support writing zip files based on in-memory data.
Fix menu sliding animations to be framerate independent.
This was SVN commit r10454.
2011-10-30 00:07:28 +00:00
05d7742ec8
Increase trace cache size to cope slightly better with serialization test mode
...
This was SVN commit r10447.
2011-10-28 13:16:30 +00:00
08e37f1a71
Avoid potential aliasing violation in endian functions
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This was SVN commit r10428.
2011-10-25 14:02:50 +00:00
ff256528f2
sync with work. faster PopulationCount; avoid invalid param handler when debug string length exceeded; return error instead of dialog box when waio_Preallocate fails
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This was SVN commit r10414.
2011-10-19 10:58:02 +00:00
8af8326563
replace old pool_allocator/RawPoolAllocator with ProxyAllocator that draws upon the new-style Arena (more efficient, avoids slow VirtualAlloc)
...
This was SVN commit r10410.
2011-10-16 10:37:21 +00:00
6c102ea712
add instrumentation to diagnose failed VM commit
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This was SVN commit r10405.
2011-10-15 22:03:42 +00:00
3624f7c417
fix: pthread_self now returns a unique value in each thread (before, it was using the windows pseudo handle functionality)
...
This was SVN commit r10404.
2011-10-15 20:12:59 +00:00
f0df97d773
add support for retrieving all WMI class instances (required for detecting multiple graphics and sound cards)
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fixes #998
This was SVN commit r10399.
2011-10-13 18:53:59 +00:00
0fa54bc56a
fix compile error due to GCC restriction.
...
thanks to daniel.santos for reporting and alex for creating the
ticket/notifying me.
fixes #992
[heh, the amount of comments are proportional to the trouble caused by
this code :S ran into VC++ compile errors when __declspec came after
void* return type *sigh*]
This was SVN commit r10385.
2011-10-10 20:08:04 +00:00
8ac994e4e6
sync with work: add and use NOTHROW; export file_system functions; throw Status from File ctor; add WARN_THROW equivalents of WARN_RETURN
...
This was SVN commit r10384.
2011-10-10 10:04:36 +00:00
a106b9da0b
apic: avoid warning message for ancient single-core, non-HT processors. fixes #985
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wvm: improve diagnostics if allocation failed
This was SVN commit r10374.
2011-10-08 16:53:57 +00:00
39e5cb5dc9
proper fix for brain-dead Linux affinity API (that code was disabled in #547 )
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refs #985
This was SVN commit r10373.
2011-10-08 16:42:30 +00:00
16f5016a1a
sync with work: add compile-time BITS and CeilLog2 and optional IO instrumentation
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This was SVN commit r10324.
2011-09-26 08:29:57 +00:00
0d708b31b4
avoid rare init-order bug when SRAT ACPI table is available AND APIC IDs are NOT
...
move APIC-related code to separate file, with its own initialization to
avoid circular dependency
fixes #976
This was SVN commit r10315.
2011-09-24 19:47:13 +00:00
9812ee2780
avoid error dialog when gamma upload fails twice (for reasons still unknown *sign*)
...
http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=226211&st=50&#entry226211
This was SVN commit r10303.
2011-09-21 20:38:09 +00:00
08b4d96cf2
Moves Atlas UI to main thread while engine loop runs in new thread.
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Fixes Atlas compatibility with OS X (wxOSX/Cocoa requires the UI to run
in the main thread). Fixes #500 .
Fixes Windows shutdown to close COM library properly (and WMI).
This was SVN commit r10299.
2011-09-20 22:49:02 +00:00
80df13f47b
add support for recursive mutex on windows; ensure h_mgr uses them (pthread doesnt guarantee default type is recursive)
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This was SVN commit r10247.
2011-09-10 22:51:51 +00:00
78fe8e1e62
h_mgr: fix simple double-free warning triggered at shutdown when an object's child was freed AND the all objects were forcibly freed (complicated by the fact that the pool allocator overwrites freed storage, which made this appear to be a tag conflict).
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fixes #860 , #915 , #920
This was SVN commit r10243.
2011-09-10 20:04:01 +00:00
63c7d3d52f
fix warning about missing registry key (happens on one system for unknown reasons)
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see
http://www.wildfiregames.com/forum/index.php?showtopic=14058&pid=225336&st=50&#entry225336
This was SVN commit r10202.
2011-09-07 19:15:20 +00:00
9a53cc1395
__SSE[2]__ didn't work on MSVC/ICC after all; introduce HAVE_SSE[2] instead
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This was SVN commit r10089.
2011-08-24 09:23:44 +00:00
ed959b8da7
minor fixes: add missing arena.cpp; add required NONCOPYABLE annotation; fix UNUSED2 to work in the case of references.
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This was SVN commit r10059.
2011-08-22 08:54:56 +00:00
6c859fc6bb
add documentation on pointer types and RESTRICT as per yesterday's meeting
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This was SVN commit r10053.
2011-08-21 15:09:09 +00:00
509f4387d7
Fix build
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This was SVN commit r10052.
2011-08-21 13:10:44 +00:00
881d3cebf4
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
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This was SVN commit r10051.
2011-08-21 11:00:09 +00:00
3eb1ed0139
(actually remove)
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This was SVN commit r10050.
2011-08-21 10:31:23 +00:00
c26a369762
remove Bucket allocator (superseded by upcoming Arena/Pool with expandable Storage policies)
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This was SVN commit r10049.
2011-08-21 10:30:35 +00:00
5406a68959
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
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This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
e8f6be0bf3
Fix GCC build (only reference SIMD types when supported by the compiler (though this might not work in MSVC))
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This was SVN commit r10025.
2011-08-17 13:41:25 +00:00
9f97610cb2
refactor: remove "wrapping" and "read" functionality for DynArray (in preparation for replacing it with template policies for more flexible Pool etc.)
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This was SVN commit r10024.
2011-08-17 08:38:53 +00:00
609f1643d5
Fix -Wconversion warnings in simulation code.
...
Cast to smaller integer types explicitly.
Generally avoid platform-dependent types (size_t) in simulation code.
Use float versions of math.h functions, not double.
This was SVN commit r10017.
2011-08-16 11:18:32 +00:00
b9bd7ff86e
Fix signed/unsigned comparison warning
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This was SVN commit r9972.
2011-08-06 12:31:48 +00:00
083e7a41fd
fix typo
...
This was SVN commit r9962.
2011-08-04 17:27:14 +00:00
0748c5a75e
cleanup and simplification of the really old h_mgr code.
...
replace array-of-pages data structure with demand-committed VM => allows
simple allocation of new resources without having to search for the
first free index. I suspect the cause of multiple reported bugs (refs
#860 , #899 , #915 ) was a race. Most issues are fixed, but the pool's
freelist also needs to be made thread-safe and lock-free. this has
performance and 64-bit portability implications, so I'll leave it for
later (Pool is due for some serious refactoring anyway).
please post a comment if this or similar issues persist.
This was SVN commit r9961.
2011-08-04 17:11:16 +00:00
6304797cbd
pool - safely handle zero-sized allocations ( fixes #909 )
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snd_mgr - remove no longer needed hacks for native OpenAL
implementations
test_wdbg_sym.h - belated commit of warning fix
This was SVN commit r9944.
2011-07-31 09:42:57 +00:00
8fee3d8ef8
# New territory border rendering.
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Add textured line overlay rendering.
Change terrain height calculations to be triangulation-dependent for
improved accuracy.
Add triangulation-dependent terrain normal function.
Support separate S/T wrap modes for textures.
Rename CVector2D_Maths since it no longer conflicts with simulation
CVector2D.
Coalesce freed chunks in vertex buffers, to avoid excessive
fragmentation.
Add some things to help debug vertex buffer allocation a little.
This was SVN commit r9929.
2011-07-30 00:56:45 +00:00
153357f640
Replaces architecture-dependent cpuid function with inline GCC assembly. Should fix #670 by eliminating nasm dependency.
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This was SVN commit r9891.
2011-07-21 01:44:29 +00:00
15df4aa4be
OS X fix: if os_cpu_ClockFrequency reports an unknown/invalid value, measure the frequency instead; also avoid reporting invalid freqs in system_info
...
This was SVN commit r9886.
2011-07-20 08:10:36 +00:00
8da2640f5e
Fixes no-PCH build
...
This was SVN commit r9883.
2011-07-19 09:00:15 +00:00
708e9cea05
Fix looping of non-streaming sounds
...
This was SVN commit r9877.
2011-07-18 17:56:17 +00:00
b738f27283
hopefully fix non-Windows build errors
...
This was SVN commit r9875.
2011-07-18 15:25:48 +00:00
c33246d603
Fix build errors
...
This was SVN commit r9872.
2011-07-18 11:10:13 +00:00
0d23e3f333
post-alpha sync with work.
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debug stack trace fixes, remove more asm, change CONTINUE/OK scheme to
OK/ALL_COMPLETE, fix tests
This was SVN commit r9871.
2011-07-18 09:21:56 +00:00
2d9e473483
fix for non-contiguous APIC IDs within a single package (happens on recent Intel CPUs)
...
This was SVN commit r9870.
2011-07-18 08:08:06 +00:00
aeddb5fb48
avoid warning when running a second instance and Mahaf is enabled
...
This was SVN commit r9863.
2011-07-17 19:19:33 +00:00
be3eb579d4
fix another cast runtime error
...
This was SVN commit r9861.
2011-07-17 14:48:23 +00:00
dd054c8d97
acpi: fix cast error (caught by runtime check)
...
x86_x64: simplify MSC version check
This was SVN commit r9846.
2011-07-16 17:27:07 +00:00
8eb7af4ac9
Be a bit more robust to build environment changes.
...
Reduce some module dependencies.
Clean up some unused instantiations.
This was SVN commit r9827.
2011-07-15 13:22:48 +00:00
a4637c25d0
Fix no-PCH builds
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This was SVN commit r9786.
2011-07-08 15:07:08 +00:00
492e49da38
add support for selection and deletion of entire words in text controls (ctrl+backspace/delete/left/right) based on patch by Chakakhan/kenny (thanks!)
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also refactored wclipboard
closes #511
This was SVN commit r9646.
2011-06-23 10:12:43 +00:00
ef4df42895
add support for .dylib on OS X based on patch by Yves (thanks!)
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c.f.
http://www.wildfiregames.com/forum/index.php?showtopic=14173&pid=220828&st=0&#entry220828
This was SVN commit r9642.
2011-06-20 20:06:51 +00:00
266977bc78
Attempt to fix manifest problems in autobuild.
...
This was SVN commit r9607.
2011-06-09 23:16:27 +00:00
6feb143e61
OS X compile fix
...
This was SVN commit r9582.
2011-05-30 23:06:16 +00:00
ef74ad7f7b
OS X compile fix (hopefully): add definition for O_DIRECT
...
This was SVN commit r9581.
2011-05-30 21:49:33 +00:00
034881d30c
sync with work. simplify wnuma, refactor+fix topology (bugs: APIC IDs array didn't correspond to OS processor number; couldn't handle noncontiguous APIC ID field values)
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This was SVN commit r9580.
2011-05-30 13:00:20 +00:00
f25407e7fb
Fix typo
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This was SVN commit r9579.
2011-05-30 11:51:14 +00:00
ce647cf8e3
Add a manifest hack to fix building in VC2008+, when loading DLLs built in VC2005
...
This was SVN commit r9576.
2011-05-29 21:13:21 +00:00
c2677b4bb0
Upgrade game and build system to ENet 1.3
...
This was SVN commit r9574.
2011-05-29 20:57:28 +00:00
e3d87b0375
remove no longer necessary lowlevel wsock implementation (superseded by enet) since the delay load hook isn't compatible with a DLL packaging of enet.
...
-> cstr serialization uses lib/byte_order.h instead of htons; removed
hostname/IP from system_info (Philip agrees its utility is negligible)
This was SVN commit r9572.
2011-05-29 19:59:51 +00:00
755802d0ce
Fix build errors
...
This was SVN commit r9556.
2011-05-27 13:32:34 +00:00
34186dd017
refactor file interface. requires workspace update
...
- separate file_system_util into vfs functions (-> vfs/vfs_util) and
file_system (avoids ugly fs_util namespace prefix)
- get rid of non-portable O_BINARY_NP etc. flags
- use standard O_WRONLY etc. flags instead of LIO_WRITE; but avoid the
need for specifying O_CREAT|O_TRUNC
- only open files for aio when O_DIRECT is specified (which 0ad does
not) - avoids wasting time and security issues
- return file descriptor directly instead of via output param
- waio: safer FCB mechanism that avoids mixing descriptors between lowio
and aio
This was SVN commit r9550.
2011-05-25 10:39:13 +00:00
7600c3862b
refactor gfx detection code (interface), allow exporting from DLL (required at work)
...
This was SVN commit r9546.
2011-05-24 14:17:47 +00:00
f1a1f023df
reinstate aligned_allocator.h (required at work)
...
further fixes to preserve the last error while building error messages
somewhat more accurate NUMA factor computation
This was SVN commit r9545.
2011-05-23 14:10:45 +00:00
1075e206f7
Fix some format string errors
...
This was SVN commit r9534.
2011-05-18 19:10:36 +00:00
6539456746
Fix format string
...
This was SVN commit r9524.
2011-05-15 19:52:46 +00:00
0ea42d3185
avoid stomping on the last error while dumping stack
...
refs #849
This was SVN commit r9519.
2011-05-15 00:00:01 +00:00
45d358dd9a
add code to output both affected paths in case separators are being mixed
...
This was SVN commit r9516.
2011-05-14 20:25:32 +00:00
963960fafa
no longer warn when SetFileValidData fails, as it does on all FAT volumes (boo)
...
fixes #849
This was SVN commit r9511.
2011-05-14 10:37:42 +00:00
452670738a
fix StatusDescription (remove unnecessary and wrong cast)
...
This was SVN commit r9489.
2011-05-08 20:09:31 +00:00
9b7cdef124
ensure WHRT debug messages are always displayed (in case of compatibility trouble)
...
refs #709
This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
7ed9a84252
avoid double-free when sounds are reclaimed and then freed.
...
fixes #833
This was SVN commit r9477.
2011-05-07 17:34:47 +00:00
b82913ea14
make explicit that both iterator debugging and _SECURE_SCL (which is less than iterator debugging) are disabled in release builds
...
This was SVN commit r9476.
2011-05-07 16:46:28 +00:00
46e5db4dc4
fix build with ICC
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This was SVN commit r9475.
2011-05-07 15:47:20 +00:00
c49f4c677b
Fix bogus error messages when errno=0
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This was SVN commit r9472.
2011-05-07 00:14:43 +00:00
f608b44d1d
fix self-test and map load on Windows (avoid mixing dir separators).
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add more specific error codes (used at work)
This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
0a7aeb23f7
smbios fix
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This was SVN commit r9458.
2011-05-06 14:54:46 +00:00
1da3cdb498
Fix build errors
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This was SVN commit r9453.
2011-05-05 20:24:22 +00:00
5c76bc12fa
refactor status code definitions: allow modules to define an array of them (more convenient+efficient).
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merge ERR::NO_SYS, NOT_IMPLEMENTED into NOT_SUPPORTED
renderer: remove unnecessary ogl_shader include
This was SVN commit r9447.
2011-05-05 13:03:34 +00:00
fd561cb88b
hotloading fix on Windows
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refs #781
This was SVN commit r9446.
2011-05-05 10:50:47 +00:00
dcec9c4ca9
gracefully handle the case where the file cache is full of data still referenced elsewhere.
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fixes #832
This was SVN commit r9437.
2011-05-04 22:19:38 +00:00
9719432ff9
fix memory leak (wasn't freeing the entire chain of SMBIOS structures)
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This was SVN commit r9425.
2011-05-04 13:08:09 +00:00
a7152270f4
Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either)
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WARNING: that means stuff like Path(nativeDataPath/"art/") is forbidden
and will raise errors on Windows when nativeDataPath contains \. always
use /"" to add a trailing slash. never embed "/" in OsPath component
strings (it's OK for VFS strings since they consistently use /).
wdir_watch, CmdLineArgs: avoid mixed separators
wutil: remove overzealous assertion (infinite recursion if an error
arose before we create a window)
refs #781
This was SVN commit r9424.
2011-05-04 12:16:51 +00:00
7523894760
ENSURE(0) -> DEBUG_WARN_ERR(ERR::LOGIC) (a bit smaller, and more descriptive)
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This was SVN commit r9423.
2011-05-04 12:10:17 +00:00
9733affb05
Fix non-PCH build
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This was SVN commit r9419.
2011-05-04 01:17:09 +00:00
178a700c16
Fix build
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This was SVN commit r9412.
2011-05-03 15:58:25 +00:00
cce3bebe0c
fix error propagation/avoid SetLastError pollution
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This was SVN commit r9411.
2011-05-03 13:46:35 +00:00
cccd6849a7
cleanup (requires update-workspaces)
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lib_errors.cpp: replace with status.cpp, adapt to needs at work
wutil: fix runtime warning reported via feedback box
config: merge CONFIG_PARANOIA and !CONFIG_FINAL into
CONFIG_ENABLE_CHECKS
add openmp, pointer_typedefs.h
This was SVN commit r9410.
2011-05-03 12:38:42 +00:00
88c44c7d73
smbios: add support for structures 34,35,36,39,41 (found on rather new BIOS)
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This was SVN commit r9377.
2011-05-01 12:18:45 +00:00
1636f062a3
make VFS thread-safe, per long-standing request by Philip
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This was SVN commit r9369.
2011-04-30 15:57:43 +00:00
635c2a12e2
add error code for file not found. return error code from io::Load, warn and return from io::Store (both without triggering assertions).
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remove out of date comment in io.cpp
fixes #811
This was SVN commit r9368.
2011-04-30 15:41:19 +00:00
791ecee26b
Build fixes
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This was SVN commit r9365.
2011-04-30 13:55:55 +00:00
5ca66fc757
cleanup: move ADTs into lib/adts (separate files). fix definition of ASSERT
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This was SVN commit r9364.
2011-04-30 13:35:36 +00:00
0720025073
cleanup
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reduce dependency on PCH. move KiB constants to alignment, ARRAY_SIZE to
code_annotation.h.
move glext_funcs.h to external_libraries/glext_funcs.h, move part of
ogl.h to external_libraries/opengl.h
remove unused saturating arithmetic functions
This was SVN commit r9363.
2011-04-30 13:22:46 +00:00
4663ac0fe7
split debug_assert into ENSURE and ASSERT as discussed in a previous meeting.
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the old debug_assert always ran and tested the expression, which slows
down release builds. wrapping them in #ifndef NDEBUG is clumsy. the new
ASSERT behaves like assert and ENSURE like the old debug_assert. Let's
change any time-critical but not-super-important ENSURE to ASSERT to
speed up release builds. (already done in bits.h and unique_range.h)
This was SVN commit r9362.
2011-04-30 13:01:45 +00:00
6c915291cc
cleanup (requires update-workspaces):
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major refactor of wfilesystem - remove gotos and workaround for FAT file
times
replace more round_up of constants with Align<>
remove old unused allocators (STL aligned, matrix, some shared_ptr)
move allocator utils into separate headers.
remove lockfree, wterminal
avoid testing __cplusplus
This was SVN commit r9361.
2011-04-30 12:34:28 +00:00
9bdb54bc76
fix failure to preallocate disk space on Windows by always rounding up the file size regardless of the io::Parameters
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This was SVN commit r9358.
2011-04-30 09:13:10 +00:00
e292c55e94
Delete warning-prone unused unusable event recording code
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This was SVN commit r9355.
2011-04-30 00:06:30 +00:00
f22e40b64c
Fix warning
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This was SVN commit r9354.
2011-04-29 23:55:47 +00:00
335e7db6be
Fix build more
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This was SVN commit r9353.
2011-04-29 23:30:29 +00:00
34ba390a0d
build fix for pre-C++0x compilers.
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archive_zip, stream: work around possibly missing support for
std/tr1::bind in GCC by defining a functor manually
also renamed RVREF to RVALUE_REF and ensured RVALUE can convert from
both lvalue and rvalue.
io: avoid dodgy constants and possible overflow by using blockSize=0 to
indicate "don't split"
This was SVN commit r9352.
2011-04-29 22:55:35 +00:00
1139124451
Fix some build errors and warnings
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This was SVN commit r9351.
2011-04-29 20:38:13 +00:00