Commit Graph

10 Commits

Author SHA1 Message Date
63c85198c8 This was SVN commit r4940. 2007-03-03 18:20:43 +00:00
9e3b554f63 Increased projectile speeds.
This was SVN commit r4883.
2007-02-10 06:01:53 +00:00
2390a122fe Forgot to save some files last time..
This was SVN commit r4767.
2007-01-13 18:45:09 +00:00
d5e5bb5e09 # Updates to the combat damage system.
This was SVN commit r4766.
2007-01-13 18:41:24 +00:00
arissa_nightblade
84260057f9 Upaded Excel file
This was SVN commit r4703.
2006-12-17 05:12:08 +00:00
0a6c4ae103 # Bug fixes and more game setup options.
- Added "Screenshot Mode" checkbox on game setup screen, which will set
units to Hold stance by default (normally, they'll be in aggress).
- Made the "Fog of War" checkbox actually work.
- Fixed a bug where repairing a building could cause you to reach
negative resources.
- Increased ranged unit LOS so they can pursue things that go out of
attack range.
- Made visibility permanent for Settlements.
- Removed a stray "s" in template_unit_cavalry_melee.xml.

This was SVN commit r4526.
2006-10-08 17:34:46 +00:00
21d65a5e94 Added minimum range to archers as well as ProjectileSpeed property to all ranged units.
This was SVN commit r4482.
2006-10-04 04:49:17 +00:00
b32a8361e5 AI stance properties and extended animal templates.
This was SVN commit r3390.
2006-01-22 05:28:41 +00:00
0b6b971ee8 Generic orders data commit (changes to the entity scripts and XML's).
This was SVN commit r3310.
2005-12-29 08:43:38 +00:00
6578c2c05c Added the new entities.
This was SVN commit r3251.
2005-12-15 22:58:31 +00:00