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554b9e537e
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- Changed actor selection sets to CStr8 rather than CStrW.
- Added more comments in ScriptableComplex.h/inl explaining how they are
split up and when to #include the inl.
This was SVN commit r4180.
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2006-07-29 22:02:11 +00:00 |
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5f7855f7f0
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Simplification of #Include paths: relative names are used only for included files in the same directory as the including file; everything else uses the full path relative to source/.
This was SVN commit r3930.
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2006-06-02 02:10:27 +00:00 |
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3d26549032
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Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
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2006-04-23 23:14:18 +00:00 |
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c81df59294
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# Include headers for compilation without PCH
This was SVN commit r3774.
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2006-04-19 05:30:02 +00:00 |
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d3f57744d9
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Refactored actor variation system, and added support for entity-level selections (controlled by the current animation).
Avoided tooltip error message.
Avoided noisy warnings when textures fail to load.
This was SVN commit r3653.
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2006-03-17 03:59:49 +00:00 |
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2eac4af3a4
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Added unit IDs, so Atlas can store references to units without just using pointers and without crashing.
This was SVN commit r3214.
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2005-12-09 03:15:00 +00:00 |
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0a252de08c
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Atlas: Incomplete object (entity+actor) placement code. +/- keys for zooming.
This was SVN commit r3184.
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2005-12-02 07:37:57 +00:00 |
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MarkT
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86dc351205
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Projectile code and updates to some actors that can use it (celt_ijv and hele_iar)
This was SVN commit r2266.
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2005-05-10 07:13:25 +00:00 |
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79da4bf050
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On-demand loading of actors (sort of)
This was SVN commit r2017.
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2005-03-19 11:55:27 +00:00 |
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6d7d049d89
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Attempted to minimise dependencies between header files (to make compilation minorly faster)
This was SVN commit r1490.
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2004-12-12 19:43:55 +00:00 |
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notpete
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17a4174505
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Minor additional functionality.
This was SVN commit r1218.
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2004-10-06 18:45:59 +00:00 |
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af3cb23fde
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Minor changes for linux
This was SVN commit r348.
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2004-06-02 15:03:17 +00:00 |
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1eaadd38aa
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ran everything though mark's newline stomper.
This was SVN commit r322.
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2004-05-30 00:46:58 +00:00 |
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notpete
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7fb944a1e1
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Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
This was SVN commit r306.
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2004-05-29 20:56:24 +00:00 |
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