c039e0fce7
This was SVN commit r5204.
2007-06-17 22:09:03 +00:00
7d91dec842
This was SVN commit r5201.
2007-06-17 05:13:12 +00:00
92cd6472da
This was SVN commit r5136.
2007-06-03 22:50:44 +00:00
3386154fe3
This was SVN commit r5087.
2007-05-23 06:13:28 +00:00
585673201b
This was SVN commit r5007.
2007-04-30 04:32:58 +00:00
9d21b350e1
This was SVN commit r5006.
2007-04-30 03:55:49 +00:00
41834c4013
This was SVN commit r5005.
2007-04-30 00:37:42 +00:00
853f13bf03
This was SVN commit r4983.
2007-04-22 03:45:49 +00:00
0f4db02e22
#New texture, actors, and entity for Celt hero Cynvelin. New Roman Triarius texture variation.
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This was SVN commit r4970.
2007-03-24 21:11:27 +00:00
1479fba002
#Celt hero Vercingetorix added to the game!
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This was SVN commit r4951.
2007-03-11 04:07:52 +00:00
393a09bac0
#Celt hero Vercingetorix now added to the game!
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This was SVN commit r4950.
2007-03-11 03:47:04 +00:00
f0d2c1ccd2
This was SVN commit r4949.
2007-03-10 17:46:17 +00:00
8eec30c383
Reset resource objects to their original resource values from before the video.
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This was SVN commit r4945.
2007-03-06 16:29:56 +00:00
f891a8a77e
Unit Entity stats for some Hellenes and Romans units. Actor animation speed tweaks.
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This was SVN commit r4943.
2007-03-04 00:09:24 +00:00
63c85198c8
This was SVN commit r4940.
2007-03-03 18:20:43 +00:00
5e9ef3fa03
This was SVN commit r4925.
2007-02-25 00:11:52 +00:00
ed034d7189
This was SVN commit r4924.
2007-02-25 00:10:42 +00:00
5aad92372c
This was SVN commit r4919.
2007-02-18 01:40:01 +00:00
a84e6c062d
This was SVN commit r4918.
2007-02-17 22:50:02 +00:00
5390df1865
# Final changes to map
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This was SVN commit r4916.
2007-02-14 15:18:15 +00:00
c7bc907bb9
This was SVN commit r4905.
2007-02-13 07:17:19 +00:00
8f796ef73d
# Even more cinematic map updates.
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This was SVN commit r4903.
2007-02-12 01:27:26 +00:00
36dbb573ab
Fixing of projectile size, and female gathering animation
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This was SVN commit r4890.
2007-02-10 18:53:49 +00:00
e1ea1d23de
# Animation bug fixes.
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- Projectile speed and gravity adjusted to get nicer curves.
- Dying units conform to terrain.
- Cavalry melee attack range increased.
This was SVN commit r4887.
2007-02-10 17:39:20 +00:00
9e3b554f63
Increased projectile speeds.
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This was SVN commit r4883.
2007-02-10 06:01:53 +00:00
54f381cc1b
This was SVN commit r4879.
2007-02-09 23:35:50 +00:00
arissa_nightblade
3f8e05e18b
This was SVN commit r4871.
2007-02-07 01:22:14 +00:00
9e630818f6
Fixed entity promotion bugs.
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This was SVN commit r4862.
2007-02-05 15:12:17 +00:00
1e5c701cf3
This was SVN commit r4860.
2007-02-04 23:36:12 +00:00
326163dcd3
This was SVN commit r4841.
2007-02-03 18:29:06 +00:00
0b7542cc6d
#Added Roman cavalry hero of the 2nd Punic War - Marcus Claudius Marcellus "The Sword of Rome."
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This was SVN commit r4838.
2007-02-03 15:49:08 +00:00
376e7079a2
This was SVN commit r4836.
2007-02-03 15:12:20 +00:00
27e48abb35
Made bushes last slightly longer for cinematic.. though really the units should begin auto-gathering other bushes.
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This was SVN commit r4833.
2007-02-02 14:58:19 +00:00
6ae5576d3f
Gathering entities for cinematic map
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This was SVN commit r4830.
2007-02-02 02:19:08 +00:00
arissa_nightblade
ff52db91fa
Updated Armor values in XML files
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This was SVN commit r4804.
2007-01-21 02:39:54 +00:00
arissa_nightblade
bd2fc4f2f4
Put the Armor Points in the correct spot.
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This was SVN commit r4778.
2007-01-17 01:27:08 +00:00
arissa_nightblade
62ccd531ed
Added Armor and Damage values using the new config system.
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This was SVN commit r4773.
2007-01-15 21:51:55 +00:00
e505843bb6
Added some example sound definitions in template_unit_infantry.
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This was SVN commit r4768.
2007-01-13 20:13:05 +00:00
2390a122fe
Forgot to save some files last time..
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This was SVN commit r4767.
2007-01-13 18:45:09 +00:00
d5e5bb5e09
# Updates to the combat damage system.
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This was SVN commit r4766.
2007-01-13 18:41:24 +00:00
e035d781df
Quintus Fabius Maximus texture, actor, and entity committed to the game. Amazing texture done by Brendan. :)
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This was SVN commit r4745.
2007-01-06 21:52:50 +00:00
667ae032ef
Fixed a bug in the XML (charge action should be in actions.attack.charge).
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This was SVN commit r4739.
2007-01-05 21:40:04 +00:00
Elpea
25e0338dad
Added traits.promotion.entity to unit entities that gain ranks, so that we don't have to use file names to find unit's upper ranks.
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This was SVN commit r4737.
2007-01-05 05:36:16 +00:00
2d1543b93b
Created a sample unit which automatically starts gathering the nearest object, for use in cinematics. Auto-gatherer versions of other units can be created by copying temp_hele_infantry_javelinist_b_gatherer.xml and changing the parent to the appropriate unit.
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This was SVN commit r4727.
2006-12-31 06:23:33 +00:00
arissa_nightblade
8929e27ace
Revised values for XML files. Updated Excel file.
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This was SVN commit r4726.
2006-12-29 05:42:23 +00:00
805981519e
Fixed unit costs (the tags were in the wrong place). Also set all costs in template_entity_full.xml to 0 so it's less confusing.
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This was SVN commit r4713.
2006-12-20 17:36:17 +00:00
arissa_nightblade
84260057f9
Upaded Excel file
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This was SVN commit r4703.
2006-12-17 05:12:08 +00:00
ad060405d6
Added entity graph image created using entgraph.
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This was SVN commit r4700.
2006-12-16 16:23:37 +00:00
53ec2466d9
Fixed some missing parents in entity tree.
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This was SVN commit r4699.
2006-12-16 16:22:47 +00:00
arissa_nightblade
fc97a81743
This was SVN commit r4695.
2006-12-15 03:31:43 +00:00