Prevents changes to the gamesettings after the game was started, so as
to use the correct map seed when generating the random map terrain for
rejoiners.
D1558 will prevent the UI bug #5206 and FSM error from doubleclicking on
StartGame.
Differential Revision: https://code.wildfiregames.com/D1562
Tested and accepted by: temple
This was SVN commit r21836.
This allows the host to distinguish clients that are just slower than
everyone else with the loading screen from clients who have most likely
disconnected or crashed already and may be considered to be kicked.
This is especially important for D1513, because that increases the
timeout tolerance to a minute or longer.
Fixes#5193
Differential Revision: https://code.wildfiregames.com/D1546
Reviewed By: causative
This was SVN commit r21832.
Saves time to reproduce the binary simstate or provides data that may be
otherwise irreproducible, refs #5162.
Differential Revision: https://code.wildfiregames.com/D1544
Reviewed By: temple
This was SVN commit r21830.
JSInterface_L10n.cpp from d6db5a466d,
JSInterface_Renderer.cpp and JSInterface_GUITypes.cpp from 4b1297b328,
JSInterface_VisualReplay.cpp from b830233498,
JSInterface_Game.cpp from 5f8be8e0c6,
JSInterface_Simulation.cpp from 921c5515a6,
JSInterface_Debug.cpp from d6cb9c845b,
JSInterface_Main.cpp from 486aec18d4, refs #4772,
JSInterface_Mod.cpp where it was incorrectly removed in af03c72f76.
Refs D1470.
Sort includes alphabetically, add recent Coding Convention macro
comments.
This was SVN commit r21789.
Just test if a NetClient is present rather than passing a state boolean
from GUI page to GUI page (since 1c0536bf08 or sooner).
This was SVN commit r21650.
This change drops MBCS encoding (which was the default for premake4)
except in the Collada project which is entirely written assuming MBCS.
Tested By: wraitii
Differential Revision: https://code.wildfiregames.com/D1069
This was SVN commit r20561.
Use OsPath instead of CStr and CStrW where possible,
wstring_from_utf8(OsPath.string8()) to pass printable strings to the
JSAPI,
OsString when opening a filestream and
off_t instead of int for filesizes.
Fixes#4320
Differential Revision: https://code.wildfiregames.com/D518
Reviewed By: Imarok
Tested By: Imarok on Windows, wraitii on OSX
Special thanks to Philip for advice and the lib/path.h fix in
47cc447322.
This was SVN commit r19824.
Allows lobby players to host games without having to configure their
router.
Differential Revision: https://code.wildfiregames.com/D364Fixes#2305
Patch By: fcxSanya.
StunClient based on code by SuperTuxKart, relicensed with approval of
the according authors hilnius, hiker, Auria, deveee, Flakebi, leper,
konstin and KroArtem.
Added rfc5245 (ejabberd) support, a GUI option, refactoring and segfault
fixes by myself.
Tested By: user1, Sandarac, Sestroretsk1714, Vladislav, Grugnas,
javiergodas
Partially Reviewed By: leper, Philip, echotangoecho
This was SVN commit r19703.
Add a hint that multiplayer games with AI are currently not supported.
Differential Revision: https://code.wildfiregames.com/D105
Reviewed By: leper
Refs #3858
This was SVN commit r19491.
Two clients chosing the same GUID is highly unlikely, yet possible.
A malicious client chosing an existing GUID would have resulted in
unassigning the player with that GUID.
This was SVN commit r19225.
Thus remove the peculiarity to broadcast to clients that are in the
gamesetup, loading screen or ingame, but not rejoining ones.
Fix "unknown player" errors in the GUI by broadcasting player
assignments to rejoining players too. Fixes#4036.
Differential Revision: D17
Reviewed By: Imarok
This was SVN commit r19171.
Remove the "Net" prefix from the non-networked classes.
Use variadic macros and mark the client turnmanager as NONCOPYABLE.
Differential Revision: D16
Reviewed By: leper
This was SVN commit r19165.
Access the server from the client only, not from the GUI (except for
autostarted games).
Thereby lay the foundation for clients to setup the game (refs #3806)
and dedicated hosting (refs #3556).
Doesn't transfer nor remove the SetTurnLength showcase from 0ebe3486b6.
This was SVN commit r18322.