fd0a91c6d7
This was SVN commit r4569.
2006-10-17 14:39:54 +00:00
ada9c47b13
This was SVN commit r4568.
2006-10-17 14:39:28 +00:00
f326faa479
This was SVN commit r4560.
2006-10-15 06:39:23 +00:00
ca60e35160
This was SVN commit r4559.
2006-10-15 06:39:04 +00:00
0346fd8766
This was SVN commit r4558.
2006-10-15 05:48:39 +00:00
6bf77c4155
This was SVN commit r4557.
2006-10-15 05:48:15 +00:00
4272728142
This was SVN commit r4552.
2006-10-15 04:12:59 +00:00
f88aa409b9
This was SVN commit r4550.
2006-10-15 02:44:54 +00:00
de4d94a685
This was SVN commit r4545.
2006-10-11 18:02:32 +00:00
ce9b4d9efe
This was SVN commit r4541.
2006-10-11 05:45:27 +00:00
e1c888eca0
aleppo pine for Jason
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This was SVN commit r4538.
2006-10-10 05:20:32 +00:00
ffb62e778b
Fixed forage animation lengths (using a smaller length than the simulation tick time causes the animation not to be played).
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This was SVN commit r4535.
2006-10-09 18:34:41 +00:00
583d775356
This was SVN commit r4512.
2006-10-08 01:45:44 +00:00
7e64718949
This was SVN commit r4511.
2006-10-08 01:45:29 +00:00
2cf878a138
This was SVN commit r4505.
2006-10-08 01:42:52 +00:00
963baacf77
#Fixed actors; added ratios and variation names.
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This was SVN commit r4491.
2006-10-05 04:51:55 +00:00
be92a04ec2
This was SVN commit r4490.
2006-10-05 04:27:40 +00:00
df5c8eb952
This was SVN commit r4471.
2006-10-03 08:48:43 +00:00
dc4ba130f6
This was SVN commit r4468.
2006-10-03 08:36:40 +00:00
44b6a68d93
Random Sail designs for ships.
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This was SVN commit r4461.
2006-10-03 06:30:49 +00:00
956a5d65b9
This was SVN commit r4460.
2006-10-03 06:18:05 +00:00
06743babb5
floating actors
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This was SVN commit r4423.
2006-09-28 20:30:31 +00:00
0eb31428b5
This was SVN commit r4422.
2006-09-28 20:30:10 +00:00
58e293bf94
This was SVN commit r4421.
2006-09-28 20:29:57 +00:00
84d5095b8c
This was SVN commit r4411.
2006-09-28 00:38:23 +00:00
5d321b7179
This was SVN commit r4410.
2006-09-28 00:38:04 +00:00
ba3cb6f903
This was SVN commit r4409.
2006-09-28 00:37:53 +00:00
b58e638d3c
This was SVN commit r4408.
2006-09-28 00:37:37 +00:00
f343cc1034
This was SVN commit r4407.
2006-09-28 00:36:56 +00:00
5fdbe59acc
This was SVN commit r4403.
2006-09-28 00:29:27 +00:00
1c3eb71acf
This was SVN commit r4402.
2006-09-28 00:28:31 +00:00
8b84b72933
This was SVN commit r4401.
2006-09-28 00:28:18 +00:00
72351ef937
This was SVN commit r4400.
2006-09-28 00:27:51 +00:00
22f5d8d2af
This was SVN commit r4399.
2006-09-28 00:27:36 +00:00
b12ee2e4ee
This was SVN commit r4366.
2006-09-20 21:56:37 +00:00
d90771caf8
#Fixed tree "actors" for more random Gaia goodness.
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This was SVN commit r4363.
2006-09-20 21:42:53 +00:00
2e05d4f386
This was SVN commit r4362.
2006-09-20 21:41:42 +00:00
2c5e11722c
This was SVN commit r4361.
2006-09-20 21:40:16 +00:00
40a8d05386
This was SVN commit r4354.
2006-09-17 21:49:58 +00:00
0484a50f4a
This was SVN commit r4341.
2006-09-16 20:28:28 +00:00
e2262b0525
Fixed references to animation files containing extraneous spaces.
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Moved some animations out of "not used" since they are actually used.
Renamed "rich's_man" because the apostrophe messes with xargs.
This was SVN commit r4304.
2006-09-04 21:35:10 +00:00
christoph
c4c5f7d7e6
Reordering animation folder
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This was SVN commit r4296.
2006-09-04 18:53:14 +00:00
e8633554a5
This was SVN commit r4284.
2006-09-01 06:07:38 +00:00
35627236af
This was SVN commit r4283.
2006-09-01 06:07:05 +00:00
8f64ee6c9e
This was SVN commit r4282.
2006-09-01 06:05:16 +00:00
b1e3dbd1ca
#Philip the One-Eye
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This was SVN commit r4281.
2006-09-01 05:43:54 +00:00
856c4e38e2
This was SVN commit r4280.
2006-09-01 05:43:09 +00:00
a8dacd1d17
This was SVN commit r4279.
2006-09-01 05:42:38 +00:00
fe6d7c058a
This was SVN commit r4278.
2006-09-01 05:41:51 +00:00
5ae400a8fd
This was SVN commit r4277.
2006-09-01 05:41:27 +00:00