vladislavbelov
ffc4a56b9f
Fixes #6846 Differential Revision: https://code.wildfiregames.com/D5185 This was SVN commit r27965.
39 lines
1.8 KiB
C++
39 lines
1.8 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "ICmpVisual.h"
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#include "simulation2/system/InterfaceScripted.h"
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BEGIN_INTERFACE_WRAPPER(Visual)
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DEFINE_INTERFACE_METHOD("SetVariant", ICmpVisual, SetVariant)
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DEFINE_INTERFACE_METHOD("GetAnimationName", ICmpVisual, GetAnimationName)
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DEFINE_INTERFACE_METHOD("GetProjectileActor", ICmpVisual, GetProjectileActor)
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DEFINE_INTERFACE_METHOD("GetProjectileLaunchPoint", ICmpVisual, GetProjectileLaunchPoint)
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DEFINE_INTERFACE_METHOD("SelectAnimation", ICmpVisual, SelectAnimation)
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DEFINE_INTERFACE_METHOD("SetAnimationSyncRepeat", ICmpVisual, SetAnimationSyncRepeat)
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DEFINE_INTERFACE_METHOD("SetAnimationSyncOffset", ICmpVisual, SetAnimationSyncOffset)
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DEFINE_INTERFACE_METHOD("SetShadingColor", ICmpVisual, SetShadingColor)
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DEFINE_INTERFACE_METHOD("SetVariable", ICmpVisual, SetVariable)
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DEFINE_INTERFACE_METHOD("GetActorSeed", ICmpVisual, GetActorSeed)
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DEFINE_INTERFACE_METHOD("SetActorSeed", ICmpVisual, SetActorSeed)
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DEFINE_INTERFACE_METHOD("RecomputeActorName", ICmpVisual, RecomputeActorName)
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DEFINE_INTERFACE_METHOD("HasConstructionPreview", ICmpVisual, HasConstructionPreview)
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END_INTERFACE_WRAPPER(Visual)
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