0ad/source
wraitii 01a8138780 Water GLSL shader improvements around reflections and whitespace fixes.
This improves refractions around entities close to the surface, such as
fishes, by handling depth better and by clipping the water plane a
little lower.

This uses the skybox for reflections when refractions are enabled but
reflections are disabled, making it possible to play with reflections
disabled without having super-ugly water (arguably a performance
improvement).

Differential Revision: https://code.wildfiregames.com/D359
This was SVN commit r22297.
2019-05-25 11:08:57 +00:00
..
collada Fix compiler warnings on VS 2015, refs #3439, refs #5069. 2018-03-10 09:58:53 +00:00
graphics Refactor and cleanup of CGameView. 2019-04-22 22:12:08 +00:00
gui [CChart] Add a percentage format and round displayed integers 2019-05-13 21:23:26 +00:00
i18n Simple refactoring of Singleton. Make it non-copyable. 2019-01-13 15:11:40 +00:00
lib Improve the error window on Windows by adding a link to https://trac.wildfiregames.com/wiki/GameDataPaths. 2019-04-04 20:30:52 +00:00
lobby recieve -> receive 2019-04-07 16:06:10 +00:00
maths Fixes a misprint that was introduced in cb83d494e0. 2019-04-25 18:59:41 +00:00
mocks More FreeBSD build fixes. 2012-01-30 06:21:11 +00:00
network Don't let the duplicateplayernames setting break lobbied games (0fd8aa2a77) 2019-01-28 12:09:42 +00:00
pch Switch to std::shared_ptr and std::weak_ptr. 2015-01-25 03:10:58 +00:00
ps Fix possibly using uninitialized global in 80635665f7 and rename GetDirectoryName 2019-05-14 10:13:02 +00:00
renderer Water GLSL shader improvements around reflections and whitespace fixes. 2019-05-25 11:08:57 +00:00
scriptinterface SpiderMonkey-related changes in preparation for the upgrade to SpiderMonkey 45, refs #4893. 2019-01-13 16:37:41 +00:00
simulation2 Hierarchical pathfinder: Speed up edge update 2019-05-13 17:02:16 +00:00
soundmanager Seed unit sounds so that their pitch and their gain are always the same for the same unit. 2019-04-25 22:37:15 +00:00
third_party Use libsodium for cryptography. 2018-04-08 21:41:31 +00:00
tools UnitMotion - improve variable names and reuse a duplicated function (cleanup def47cb7ae) 2019-05-13 16:47:51 +00:00
main.cpp Test all full hashes in non-visual replaymode by default and keep skipping quick-hash by default. 2018-05-29 02:14:38 +00:00
test_setup.cpp Fix string format of the JS test assertion failure following 7c2e9027c2 (cxxtest expects a char* instead of a std::wstring, so newlines were printed as \n characters). 2017-10-13 21:56:45 +00:00