0ad/source/ps/XML.h

94 lines
2.0 KiB
C++
Executable File

/*
XMLUtils.h - Xerces wrappers & convenience functions
AUTHOR : Simon Brenner <simon@wildfiregames.com>, <simon.brenner@home.se>
EXAMPLE :
Simple usage:
CVFSEntityResolver *entRes=new CVFSEntityResolver(filename);
parser->setEntityResolver(entRes);
CVFSInputSource src;
if (src.OpenFile("this/is/a/vfs/path.xml")==0)
parser->parse(src);
delete entRes;
The input source object should be kept alive as long as the parser is
using its input stream (i.e. until the parse is complete). The same
goes for the entity resolver.
*/
#ifndef _XercesVFS_H
#define _XercesVFS_H
#include <xercesc/dom/DOM.hpp>
#include <xercesc/parsers/XercesDOMParser.hpp>
#include <xercesc/util/XMLString.hpp>
#include <xercesc/util/PlatformUtils.hpp>
#include <xercesc/sax/InputSource.hpp>
#include <xercesc/sax/EntityResolver.hpp>
#include <xercesc/util/BinMemInputStream.hpp>
#include <xercesc/sax/SAXParseException.hpp>
#include <xercesc/util/XercesDefs.hpp>
#include <xercesc/sax/ErrorHandler.hpp>
#include <xercesc/framework/LocalFileInputSource.hpp>
#include "res/h_mgr.h"
#include "lib.h"
#include "XercesErrorHandler.h"
#include "CStr.h"
XERCES_CPP_NAMESPACE_USE
CStr XMLTranscode(const XMLCh *);
XMLCh *XMLTranscode(const char *);
/*
CLASS : CVFSInputSource
DESCRIPTION :
Use instead of LocalFileInputSource to read XML files from VFS
*/
class CVFSInputSource: public InputSource
{
Handle m_hFile;
void *m_pBuffer;
size_t m_BufferSize;
public:
CVFSInputSource():
m_hFile(0),
m_pBuffer(NULL),
m_BufferSize(0)
{}
~CVFSInputSource();
// Open a VFS path for XML parsing
// returns 0 if successful, -1 on failure
int OpenFile(const char *path);
virtual BinInputStream *makeStream() const;
};
class CVFSEntityResolver: public EntityResolver
{
const char *m_DocName;
public:
virtual InputSource *resolveEntity(
const XMLCh *const publicId,
const XMLCh *const systemId);
inline CVFSEntityResolver(const char *docName):
m_DocName(docName)
{}
};
#endif // _XercesVFS_H