0ad/binaries/data/mods/official/art/actors/units/celts
2006-06-28 05:16:24 +00:00
..
cavalry_javelinist_a_r.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_javelinist_a.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_javelinist_b_r.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_javelinist_b.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_javelinist_e_r.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_javelinist_e.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_spearman_a.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
cavalry_spearman_b.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
cavalry_spearman_e.xml Actor reorganisation 2005-09-23 03:54:51 +00:00
cavalry_swordsman_a_r.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_swordsman_a.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_swordsman_b_r.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_swordsman_b.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_swordsman_e_r.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
cavalry_swordsman_e.xml This was SVN commit r4046. 2006-06-28 05:16:24 +00:00
female_citizen.xml # Updated celt actors to grant the ability to collect resources 2006-05-13 04:50:38 +00:00
infantry_javelinist_a.xml Added unique names for variants (in one actor) 2006-05-31 20:46:57 +00:00
infantry_javelinist_b.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
infantry_javelinist_e.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
infantry_spearman_a.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
infantry_spearman_b.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
infantry_spearman_e.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
super_unit_1.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
super_unit_2_r.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
super_unit_2.xml # Horses now walk as well as galloping 2006-05-23 08:51:26 +00:00
trader.xml Renamed Decay to Corpse for all actor animations, and added extra animations to Basic Celt Infantry Spearman and Javelinist for testing purposes. 2006-01-23 16:16:59 +00:00
vercingetorix.xml Vercingetorix, our first Celtic hero (minus his horse) 2006-02-21 10:56:02 +00:00