0ad/binaries/data/mods/_test.sim/simulation/components/test.js
Ykkrosh 7c2e9027c2 # Rewrite of the game's simulation system
Giant merge from
http://svn.wildfiregames.com/hg-source/file/5fb522019d5e
Infrastructure is largely complete, gameplay is largely missing
Disabled by default; use command-line flag "-sim2"
(Second attempt at commit...)

This was SVN commit r7259.
2010-01-09 19:20:14 +00:00

46 lines
850 B
JavaScript

function TestScript1A() {}
TestScript1A.prototype.Init = function() {
this.x = 101000;
};
TestScript1A.prototype.GetX = function() {
return this.x;
};
TestScript1A.prototype.OnTurnStart = function(msg) {
this.x += 1;
};
Engine.RegisterComponentType(IID_Test1, "TestScript1A", TestScript1A);
// -------- //
function TestScript1B() {}
TestScript1B.prototype = new TestScript1A();
TestScript1B.prototype.Init = function() {
this.x = 102000;
};
Engine.RegisterComponentType(IID_Test1, "TestScript1B", TestScript1B);
// -------- //
function TestScript2A() {}
TestScript2A.prototype.Init = function() {
this.x = 201000;
};
TestScript2A.prototype.GetX = function() {
return this.x;
};
TestScript2A.prototype.OnUpdate = function(msg) {
this.x += msg.turnLength;
};
Engine.RegisterComponentType(IID_Test2, "TestScript2A", TestScript2A);