0ad/source
NoMonkey 0b903415dd Player models now render shadows.
Viewing rectangle now moves with the camera on the mini-map and shows
it's FOV correctly.  Currently it is a little out of place and possibly
out of scale as well.

This was SVN commit r1872.
2005-01-30 06:27:07 +00:00
..
graphics Player colors now recognize gaia as player 0 and allow for 8 regular player colors. 2005-01-29 18:20:16 +00:00
gui Player models now render shadows. 2005-01-30 06:27:07 +00:00
i18n add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
lib Fixed problems in texture converter's DDS output, and in the game's DDS input. 2005-01-29 17:18:14 +00:00
maths Player models now render shadows. 2005-01-30 06:27:07 +00:00
ps Fix for the crash when a client connects, as well as some minor additions to client/server code 2005-01-29 16:51:13 +00:00
renderer Player models now render shadows. 2005-01-30 06:27:07 +00:00
scripting Fixed a few memory leaks as well as the CPlayer/SColour crash-on-exit bug 2005-01-23 01:36:47 +00:00
simulation This was SVN commit r1803. 2005-01-24 06:14:13 +00:00
sound Corrected ICC errors and some warnings. Removed some unnecessarily verbose logging. Did minor things. 2005-01-13 00:17:31 +00:00
tests Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
tools Fixed problems in texture converter's DDS output, and in the game's DDS input. 2005-01-29 17:18:14 +00:00
main.cpp Fix for the crash when a client connects, as well as some minor additions to client/server code 2005-01-29 16:51:13 +00:00
ProgrammingSchedule.xls Some more verbose error reporting 2004-11-12 22:11:04 +00:00