0ad/binaries/data/mods/public/gui/gamesetup
historic_bruno 0e0ed94926 Implements random map system, fixes #6.
Includes default library "rmgen" w/ API based on rmgen tool.
Modifies rmgen scripts Cantabrian Highlands, Neareastern Badlands, and
Latium.
Old map support dropped from MapReader.
Fixes a few bugs in existing game setup and initialization scripts.

This was SVN commit r9096.
2011-03-22 01:34:45 +00:00
..
gamesetup_mp.js Fix chat to use GUID instead of host ID. 2010-08-14 19:45:22 +00:00
gamesetup_mp.xml Hide useless 'server name' field on setup screen 2011-03-04 21:48:01 +00:00
gamesetup.js Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
gamesetup.xml Implements random map system, fixes #6. 2011-03-22 01:34:45 +00:00
setup.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
sprites.xml # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
styles.xml Basic disconnection handling. 2010-07-02 21:28:48 +00:00